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GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan26-Sep-13 21:30
mveRichard MacCutchan26-Sep-13 21:30 
QuestionSocket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 0:47
manoharbalu25-Sep-13 0:47 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 1:01
mveRichard MacCutchan25-Sep-13 1:01 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 2:24
manoharbalu25-Sep-13 2:24 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 2:59
mveRichard MacCutchan25-Sep-13 2:59 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 19:12
manoharbalu25-Sep-13 19:12 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 21:28
mveRichard MacCutchan25-Sep-13 21:28 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 22:11
manoharbalu25-Sep-13 22:11 
In my eg. when you see the client code, the client tries to connect in port no 1500.

But In the Server side code when I debug the code after the client request, it gets in the function CMainFrame::AcceptClients() and it gets inside the condition
if (m_pSocket->Accept())
and gets lost. whereas it is supposed to get inside the condition
if (m_pSVRLisnSocket->Accept(*pSocket)) because pSVRLisnSocket object is created to listen in port 1500. If it happens i can assume that this socket is for port 1500 and proceed further to send the data meant for it.

Why is that, its getting inside the first condition <if (m_psocket-="">Accept())> even though this socket m_pSocket is listening in 1499
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 22:21
mveRichard MacCutchan25-Sep-13 22:21 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu26-Sep-13 3:36
manoharbalu26-Sep-13 3:36 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan26-Sep-13 4:20
mveRichard MacCutchan26-Sep-13 4:20 
GeneralRe: Socket Communication - Server with 2 different clients Pin
koll Zhu25-Sep-13 16:17
koll Zhu25-Sep-13 16:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 21:17
mveRichard MacCutchan25-Sep-13 21:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Malli_S25-Sep-13 2:24
Malli_S25-Sep-13 2:24 
QuestionClarification regarding the function CAsyncSocket::GetPeerName() Pin
manoharbalu25-Sep-13 0:14
manoharbalu25-Sep-13 0:14 
AnswerRe: Clarification regarding the function CAsyncSocket::GetPeerName() Pin
Richard MacCutchan25-Sep-13 0:22
mveRichard MacCutchan25-Sep-13 0:22 
GeneralRe: Clarification regarding the function CAsyncSocket::GetPeerName() Pin
manoharbalu25-Sep-13 0:48
manoharbalu25-Sep-13 0:48 
Questionset the version Pin
koll Zhu24-Sep-13 23:29
koll Zhu24-Sep-13 23:29 
AnswerRe: set the version Pin
Richard MacCutchan25-Sep-13 0:23
mveRichard MacCutchan25-Sep-13 0:23 
GeneralRe: set the version Pin
koll Zhu25-Sep-13 0:46
koll Zhu25-Sep-13 0:46 
GeneralRe: set the version Pin
koll Zhu25-Sep-13 0:51
koll Zhu25-Sep-13 0:51 
QuestionRe: set the version Pin
Maximilien25-Sep-13 8:03
Maximilien25-Sep-13 8:03 
AnswerRe: set the version Pin
koll Zhu25-Sep-13 16:06
koll Zhu25-Sep-13 16:06 
Questiondoes listivew_???? make handles leak...? Pin
JoneLe8624-Sep-13 19:10
JoneLe8624-Sep-13 19:10 
QuestionMFC PreTranslateMessage walks opposite the documentation. Pin
Vaclav_24-Sep-13 9:04
Vaclav_24-Sep-13 9:04 

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