This project has pretty high goals, maybe some of which will not even be reachable, but i've been working on it for over two years already so i'm not really into letting it go down the drain without a fight So having a partner or two would probably make quite a bit of a difference.
1) this invitation is only for the most daring: advanced C++ skills, socket programming, P2P network design, etc, and looooooots of time and dedication are required to make any progress on this beast, so please only contact me if you really have what it takes (time and the necessary skills) to get involved in this crazy venture.
2) should you be interested in participating in this project, i will have to ask for some open source coding proofs from you (or, alternatively, we'd need to have a [long] chat during which we'll need to asses together how well you'd be able to deal with the various challenges specific to this project); the thing is that this project is so complex, and my time so limited, that i cannot afford to spend time with double-checking every line of code that a potential partner will write, so i need to have some understanding of the skill set and programming experience of whoever will join
for any further inquiries, please only use the P2P OS project's "Contact" page (i.e. i will not elaborate on any project details on this website, that's what the project's blog is for)
I'm looking for a partner in developing a programming language. The idea is a native general purpose language that is simple, but also fast enough for e.g. 3D games and doesn't limit low level programming. I develop in C#, it's a really powerful language, but unfortunately it's not good for these.
This thing has existed as an IRC bot for several months now (hence the name), and now it has a website. I've tested it, but I'm probably the worst person for that job - I know exactly how it works so I'm probably (subconsciously) avoiding anything that would break it. (well, I have found some problems..)
Comments about the website are also welcome, but I'm mainly looking for bugs in the engine.
It only deals with 32bit integers, so "3 / 2 = 1" is not a bug.
Hey, Sorry for the late reply. Here's my feedback.
The design is alright. It's not terribly bad, but it could be better. If you want some inspiration, you could check out Bootstrap[^] or Foundation[^] for free CSS frameworks or Theme Forest[^] for paid premium templates.
The images on the front page are squished. Try to size those with a standard ratio. The design could use more color. Again, check out the links above. The blue colors on the text in the front page listing make me think they are links, but they aren't. Blue text usually means links, so if you don't want those to be links then I would change the color.
The listing page is lacking in a lot. Again, I have to point back to those links above. It almost seems like you wrote the CSS on your own, from scratch. I admire that, but I would use a little help from a framework or a template. The "Return to Listing" button doesn't work. It doesn't take me anywhere. You might want to look at your code. The click to zoom link links to the same small image. I would try to get a bigger image to show in the zoom section instead of the same small image. That way the customer can get a better look at what they are considering purchasing.
When I go to search for a gun, it gets really complicated. Unless I know the exact gun (make, model, etc.) that I am looking for, I get pretty lost in the searching. Maybe create a simple search and an advanced search.
I'm not so sure what the point of the links page is. Is it a blog? Or like an RSS that will update with new links? Or is it a static page that you will update with links when you feel like it? It might be more simple to create a wrapper for another blog platform like Tumblr or something.
The Terms and Conditions and Privacy links are generally in the footer (which is also missing).
You could add a Captcha box to the contact form to deter spammers. I personally hate spammers and try my best to deter them as much as I can.
If you are looking for some good footer content, look no further than your About page. The bottom part of that page would make a great footer for the website. Otherwise, you could do a generic Copyright and link to the bottom part of the website. But you should have a footer.
That's what I have right now for you. I did not create an account and log in. If you want my feedback for that part of your website, I would rather you create an account for me and send me the credentials. Also, feel free to message me whenever if you have any more questions. I am always willing to help you out.
Are you still looking? I am working on a personal project with a few other people and it's been pretty much put on hold for a bit. If you still wanted to get on a team, we can take a look at what you can do. It's not a website game but a web application though.
I m looking for 1 or 2 people to start creating a RPG online game with HTML5, nodejs and any other technology that is needed.
the thing i have in mind is a 3d game with low res but good looking game like http://www.playtankworld.com/[^]
three js is awesome but i dont know if it's just in a point that such a game can be created with.
the alternative idea is a classic 2d sprite base game.
i have really good ideas in mind so it can be really awesome.
I've developed a site that I'd like to get some feedback on. I think it's ready for primetime but before I start trying to get actual users, I thought I'd ask the kind-hearted folks here on CP to help me out and shake out a few more bugs and give me some thoughts on the UI and usability.
The primary audience is criminal defense attorneys (I'll expand to others later) where they can keep track of their clients, and said clients’ bills and cases.
The front page extends beyond the right-hand border of my browser, it would be much better if it adjusted itself to the window's dimensions. Other than that, there is nothing to see beyond a PDF file which I did not read. I think the services of a graphic designer would help you with your marketing strategy.
Different from lots of others; which was the point of my comment. You cannot know what resolution any user will be at so you need to fix your pages to adjust to any one. But I do feel that your front page does not have a lot of visual appeal, nor does it really explain what the site is about.