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The Weird and The Wonderful

   

The Weird and The Wonderful forum is a place to post Coding Horrors, Worst Practices, and the occasional flash of brilliance.

We all come across code that simply boggles the mind. Lazy kludges, embarrassing mistakes, horrid workarounds and developers just not quite getting it. And then somedays we come across - or write - the truly sublime.

Post your Best, your worst, and your most interesting. But please - no programming questions . This forum is purely for amusement and discussions on code snippets. All actual programming questions will be removed.

 
GeneralRe: False selection... Pin
David Skelly11-Oct-10 3:55
David Skelly11-Oct-10 3:55 
GeneralRe: False selection... Pin
lordofawesome11-Oct-10 4:23
lordofawesome11-Oct-10 4:23 
GeneralRe: False selection... Pin
David Skelly11-Oct-10 4:57
David Skelly11-Oct-10 4:57 
GeneralRe: False selection... Pin
lordofawesome11-Oct-10 5:40
lordofawesome11-Oct-10 5:40 
GeneralRe: False selection... Pin
ely_bob12-Oct-10 3:43
professionalely_bob12-Oct-10 3:43 
GeneralRe: False selection... Pin
ely_bob12-Oct-10 3:39
professionalely_bob12-Oct-10 3:39 
GeneralRe: False selection... Pin
lordofawesome12-Oct-10 4:23
lordofawesome12-Oct-10 4:23 
GeneralRe: False selection... Pin
ely_bob12-Oct-10 5:13
professionalely_bob12-Oct-10 5:13 
I likes it at first glance.... succinct.

These calls in my experience can be a bit black box however and although would work fine in situations where compute time isn't at a premium is always the best way to go, i would (at least in my projects) check to see if it is actually faster and produces less garbage (GC type garbage, not the visual type, which it obviously doesn't...).

it's also been my experience that a lot of these nice API methods are just wrappers for crappy unoptimized code... the XNA. Vector3d.Distance function is a prime example of this... problem with API functions is that they need to be generic, and work in all situations (even when given properties..etc) and as such often make internal scope storage "inside the black box" to accomplish their result...{actually posed this question to a guy who wrote that function on the XNA team.. this was his answer!} so I see it as elegantly coded, but not necessarily the best approach in all situations..

I'd blame it on the Brain farts.. But let's be honest, it really is more like a Methane factory between my ears some days then it is anything else...

-----

"The conversations he was having with himself were becoming ominous."-.. On the radio...




GeneralRe: False selection... Pin
James H12-Oct-10 4:02
James H12-Oct-10 4:02 
GeneralRe: False selection... Pin
LockH12-Oct-10 4:13
LockH12-Oct-10 4:13 
GeneralRe: False selection... Pin
waldemar.sauer@aitmetis.com12-Oct-10 7:51
waldemar.sauer@aitmetis.com12-Oct-10 7:51 
GeneralRe: False selection... Pin
lordofawesome12-Oct-10 8:26
lordofawesome12-Oct-10 8:26 
GeneralRe: False selection... Pin
waldemar.sauer@aitmetis.com12-Oct-10 8:44
waldemar.sauer@aitmetis.com12-Oct-10 8:44 
GeneralRe: False selection... Pin
lordofawesome12-Oct-10 8:49
lordofawesome12-Oct-10 8:49 
GeneralRe: False selection... Pin
waldemar.sauer@aitmetis.com12-Oct-10 9:06
waldemar.sauer@aitmetis.com12-Oct-10 9:06 
GeneralRe: False selection... Pin
lordofawesome12-Oct-10 9:16
lordofawesome12-Oct-10 9:16 
GeneralRe: False selection... Pin
calamus7712-Oct-10 17:55
calamus7712-Oct-10 17:55 
GeneralRe: False selection... Pin
lordofawesome12-Oct-10 23:24
lordofawesome12-Oct-10 23:24 
GeneralRe: False selection... Pin
calamus7714-Oct-10 15:14
calamus7714-Oct-10 15:14 
GeneralRe: False selection... Pin
werD13-Oct-10 3:54
werD13-Oct-10 3:54 
GeneralRe: False selection... Pin
lordofawesome13-Oct-10 6:42
lordofawesome13-Oct-10 6:42 
GeneralRe: False selection... Pin
Member 451724015-Oct-10 2:39
Member 451724015-Oct-10 2:39 
GeneralRe: False selection... Pin
lordofawesome15-Oct-10 4:17
lordofawesome15-Oct-10 4:17 
GeneralRe: False selection... Pin
supercat911-Oct-10 8:30
supercat911-Oct-10 8:30 
GeneralRe: False selection... Pin
Phil J Pearson11-Oct-10 1:50
Phil J Pearson11-Oct-10 1:50 

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