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QuestionXNA: Game updating slowly Pin
jdneul4-Nov-09 1:06
jdneul4-Nov-09 1:06 
AnswerRe: XNA: Game updating slowly Pin
harold aptroot4-Nov-09 5:49
harold aptroot4-Nov-09 5:49 
GeneralRe: XNA: Game updating slowly Pin
jdneul4-Nov-09 6:54
jdneul4-Nov-09 6:54 
GeneralRe: XNA: Game updating slowly Pin
harold aptroot4-Nov-09 6:58
harold aptroot4-Nov-09 6:58 
GeneralRe: XNA: Game updating slowly Pin
jdneul4-Nov-09 7:46
jdneul4-Nov-09 7:46 
GeneralRe: XNA: Game updating slowly Pin
harold aptroot4-Nov-09 9:19
harold aptroot4-Nov-09 9:19 
GeneralRe: XNA: Game updating slowly Pin
jdneul5-Nov-09 1:23
jdneul5-Nov-09 1:23 
GeneralRe: XNA: Game updating slowly Pin
harold aptroot5-Nov-09 1:27
harold aptroot5-Nov-09 1:27 
Hm no, why would you mix XNA with System.Drawing?
I mean you'd have a big texture with all your glyphs on it, and you'd map chars to coordinates on that texture, and keep a list of widths (if it's a variable width font) to update the X coordinate on the screen with
Just use a SpriteBatch for that, it'll be fast because it's all the same texture



QuestionPaper Setting Problem in Dot Matrix Printer using Crystal Report. Pin
sharad Pyakurel4-Nov-09 1:00
sharad Pyakurel4-Nov-09 1:00 
QuestionUsing StreamWriter twice Pin
Trollslayer4-Nov-09 0:56
mentorTrollslayer4-Nov-09 0:56 
AnswerRe: Using StreamWriter twice Pin
Covean4-Nov-09 1:15
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GeneralRe: Using StreamWriter twice Pin
Trollslayer4-Nov-09 4:01
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GeneralRe: Using StreamWriter twice Pin
Covean4-Nov-09 5:12
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AnswerRe: Using StreamWriter twice Pin
Pete O'Hanlon4-Nov-09 4:22
mvePete O'Hanlon4-Nov-09 4:22 
GeneralRe: Using StreamWriter twice Pin
Trollslayer4-Nov-09 5:40
mentorTrollslayer4-Nov-09 5:40 
GeneralRe: Using StreamWriter twice Pin
Pete O'Hanlon4-Nov-09 6:39
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Questionsending receiving sms Pin
sahoo.fm4-Nov-09 0:33
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King Julien4-Nov-09 0:46
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AnswerRe: sending receiving sms Pin
Giorgi Dalakishvili4-Nov-09 0:49
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QuestionIs it possible to add an interface implementation to precompiled types at runtime? Pin
dojohansen4-Nov-09 0:15
dojohansen4-Nov-09 0:15 
AnswerRe: Is it possible to add an interface implementation to precompiled types at runtime? Pin
PIEBALDconsult4-Nov-09 9:33
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GeneralRe: Is it possible to add an interface implementation to precompiled types at runtime? Pin
dojohansen4-Nov-09 10:08
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GeneralRe: Is it possible to add an interface implementation to precompiled types at runtime? Pin
Pete O'Hanlon4-Nov-09 10:21
mvePete O'Hanlon4-Nov-09 10:21 
GeneralRe: Is it possible to add an interface implementation to precompiled types at runtime? Pin
PIEBALDconsult4-Nov-09 10:45
mvePIEBALDconsult4-Nov-09 10:45 
GeneralRe: Is it possible to add an interface implementation to precompiled types at runtime? Pin
dojohansen4-Nov-09 13:22
dojohansen4-Nov-09 13:22 

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