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AnswerRe: Multipage tiff Pin
Peter Weyzen30-Sep-09 20:42
Peter Weyzen30-Sep-09 20:42 
AnswerRe: Multipage tiff Pin
Game-point30-Sep-09 20:56
Game-point30-Sep-09 20:56 
QuestionIs it possible to find out where a release version crashed by knowig the address? Pin
Erik30-Sep-09 18:17
Erik30-Sep-09 18:17 
AnswerRe: Is it possible to find out where a release version crashed by knowig the address? Pin
PJ Arends30-Sep-09 18:23
professionalPJ Arends30-Sep-09 18:23 
GeneralRe: Is it possible to find out where a release version crashed by knowig the address? Pin
Randor 30-Sep-09 19:41
professional Randor 30-Sep-09 19:41 
GeneralRe: Is it possible to find out where a release version crashed by knowig the address? Pin
Erik30-Sep-09 19:54
Erik30-Sep-09 19:54 
AnswerRe: Is it possible to find out where a release version crashed by knowig the address? Pin
Hans Dietrich30-Sep-09 19:02
mentorHans Dietrich30-Sep-09 19:02 
AnswerRe: Is it possible to find out where a release version crashed by knowig the address? Pin
Peter Weyzen30-Sep-09 20:41
Peter Weyzen30-Sep-09 20:41 
If you can -- consider this alternate route -- catching your crashes and write a minidump file. You can set your own crashhandler with SetUnhandledExceptionFilter() and then using MiniDumpWriteDump.

Here's an example: Add Crash Reporting to Your Applications with the CrashRpt Library[^]

Users sends you the DMP -- which you can then load into the VC++ debugger -- and if you have the PDB file from that build.... you get what you need. It's very handy.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br />
Peter Weyzen<br />
Staff Engineer<br />
<a href="http://www.soonr.com">SoonR Inc -- PC Power delivered to your phone</a>

QuestionRichEdit Controls / Embedded Objects Pin
Steve Thresher30-Sep-09 12:57
Steve Thresher30-Sep-09 12:57 
AnswerRe: RichEdit Controls / Embedded Objects Pin
Richard MacCutchan30-Sep-09 13:34
mveRichard MacCutchan30-Sep-09 13:34 
GeneralRe: RichEdit Controls / Embedded Objects Pin
Steve Thresher30-Sep-09 13:54
Steve Thresher30-Sep-09 13:54 
GeneralRe: RichEdit Controls / Embedded Objects Pin
Richard MacCutchan30-Sep-09 13:59
mveRichard MacCutchan30-Sep-09 13:59 
GeneralRe: RichEdit Controls / Embedded Objects Pin
Steve Thresher30-Sep-09 14:05
Steve Thresher30-Sep-09 14:05 
GeneralRe: RichEdit Controls / Embedded Objects but seriously Pin
Richard MacCutchan30-Sep-09 23:26
mveRichard MacCutchan30-Sep-09 23:26 
GeneralRe: RichEdit Controls / Embedded Objects but seriously Pin
Steve Thresher1-Oct-09 0:03
Steve Thresher1-Oct-09 0:03 
GeneralRe: RichEdit Controls / Embedded Objects but seriously Pin
Gary R. Wheeler1-Oct-09 1:19
Gary R. Wheeler1-Oct-09 1:19 
GeneralRe: RichEdit Controls / Embedded Objects Pin
Dan Neely1-Oct-09 2:25
Dan Neely1-Oct-09 2:25 
Questionfloat vs double - tricky performance issue [modified] Pin
Chris Losinger30-Sep-09 10:50
professionalChris Losinger30-Sep-09 10:50 
AnswerRe: float vs double - tricky performance issue Pin
harold aptroot30-Sep-09 11:15
harold aptroot30-Sep-09 11:15 
GeneralRe: float vs double - tricky performance issue Pin
Chris Losinger30-Sep-09 11:19
professionalChris Losinger30-Sep-09 11:19 
AnswerRe: float vs double - tricky performance issue Pin
TimothyPMoore30-Sep-09 11:56
TimothyPMoore30-Sep-09 11:56 
GeneralRe: float vs double - tricky performance issue [modified] Pin
Chris Losinger30-Sep-09 12:01
professionalChris Losinger30-Sep-09 12:01 
GeneralRe: float vs double - tricky performance issue Pin
TimothyPMoore30-Sep-09 13:02
TimothyPMoore30-Sep-09 13:02 
GeneralRe: float vs double - tricky performance issue Pin
Rick York30-Sep-09 13:29
mveRick York30-Sep-09 13:29 
GeneralRe: float vs double - tricky performance issue Pin
Chris Losinger30-Sep-09 13:38
professionalChris Losinger30-Sep-09 13:38 

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