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AnswerRe: Access a shared folder form server to client by giving usename ,password in program Pin
David Crow18-Sep-09 4:15
David Crow18-Sep-09 4:15 
Questionbitblt prob Pin
Game-point16-Sep-09 21:14
Game-point16-Sep-09 21:14 
AnswerRe: bitblt prob Pin
CPallini16-Sep-09 21:46
mveCPallini16-Sep-09 21:46 
GeneralRe: bitblt prob Pin
Game-point16-Sep-09 22:04
Game-point16-Sep-09 22:04 
GeneralRe: bitblt prob Pin
Nuri Ismail16-Sep-09 22:11
Nuri Ismail16-Sep-09 22:11 
GeneralRe: bitblt prob Pin
CPallini16-Sep-09 22:12
mveCPallini16-Sep-09 22:12 
QuestionHow to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Cyrilix16-Sep-09 21:00
Cyrilix16-Sep-09 21:00 
AnswerRe: How to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Stuart Dootson16-Sep-09 21:24
professionalStuart Dootson16-Sep-09 21:24 
Cyrilix wrote:
The reason why this can occur is because modifying the counter and setting/resetting the event are not atomic. I could simply wrap both of these with a critical section, but I think the overhead is too big, since it means that for every piece of work, there are two EnterCriticalSection() calls and two LeaveCriticalSection() calls, one for each of push and pop. I've been trying to find a way to do this without locks. Does anyone have any ideas?


1. Lock-free programming is *very* difficult - and I don't think can be done for your specific case of multiple, unconnected actions.
2. If the overhead of calling critical section is significant compared to amount of work being done in the thread, your work items are much too small.

You need to make your two actions atomic - the only way to do that is to serialize access to a combination of work queue and event, using a mutex or critical section.

A different way might be for the thing that's pushing the work to select the thread that's to do the work and, by having an event per thread, signal the selected thread to pick up a work item. If there are no waiting threads, do nothing. And when a thread enters a waiting state, it can look at the work queue before entering the waiting state and pick the next work item.

Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

GeneralRe: How to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Cyrilix17-Sep-09 6:25
Cyrilix17-Sep-09 6:25 
GeneralRe: How to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Stuart Dootson17-Sep-09 6:53
professionalStuart Dootson17-Sep-09 6:53 
AnswerRe: How to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Randor 17-Sep-09 7:31
professional Randor 17-Sep-09 7:31 
GeneralRe: How to get threads in a custom threadpool to not require locks when enabling/disabling threads? Pin
Cyrilix17-Sep-09 7:53
Cyrilix17-Sep-09 7:53 
QuestionWeb Filter Pin
Aseem Sharma16-Sep-09 17:44
Aseem Sharma16-Sep-09 17:44 
AnswerRe: Web Filter Pin
N a v a n e e t h16-Sep-09 18:38
N a v a n e e t h16-Sep-09 18:38 
QuestionClass or Library to support MFC Document Windows borders Pin
WylieCoyoteUsa16-Sep-09 17:21
WylieCoyoteUsa16-Sep-09 17:21 
QuestionRe: Class or Library to support MFC Document Windows borders Pin
CPallini16-Sep-09 21:06
mveCPallini16-Sep-09 21:06 
AnswerRe: Class or Library to support MFC Document Windows borders Pin
WylieCoyoteUsa17-Sep-09 2:58
WylieCoyoteUsa17-Sep-09 2:58 
QuestionPassing Objects UI threads VS worker threads Pin
ForNow16-Sep-09 14:57
ForNow16-Sep-09 14:57 
AnswerRe: Passing Objects UI threads VS worker threads Pin
Chris Losinger16-Sep-09 16:03
professionalChris Losinger16-Sep-09 16:03 
GeneralRe: Passing Objects UI threads VS worker threads Pin
ForNow16-Sep-09 16:31
ForNow16-Sep-09 16:31 
QuestionRecursive maze, so close, probably something stupid Pin
forensicgeek16-Sep-09 14:17
forensicgeek16-Sep-09 14:17 
AnswerRe: Recursive maze, so close, probably something stupid Pin
«_Superman_»16-Sep-09 20:17
professional«_Superman_»16-Sep-09 20:17 
AnswerRe: Recursive maze, so close, probably something stupid Pin
David Crow17-Sep-09 2:43
David Crow17-Sep-09 2:43 
AnswerRe: Recursive maze, so close, probably something stupid Pin
Alan Balkany18-Sep-09 3:58
Alan Balkany18-Sep-09 3:58 
QuestionTime Pin
Bram van Kampen16-Sep-09 13:28
Bram van Kampen16-Sep-09 13:28 

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