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AnswerRe: C# Messenger Pin
DaveyM6926-Aug-09 10:11
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I Believe In GOD26-Aug-09 12:13
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GeneralRe: C# Messenger Pin
harold aptroot26-Aug-09 10:22
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GeneralRe: C# Messenger Pin
harold aptroot26-Aug-09 12:47
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AnswerRe: C# Messenger Pin
Patrick Eckler26-Aug-09 12:03
Patrick Eckler26-Aug-09 12:03 
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harold aptroot26-Aug-09 12:10
harold aptroot26-Aug-09 12:10 
AnswerRe: C# Messenger Pin
N a v a n e e t h26-Aug-09 16:02
N a v a n e e t h26-Aug-09 16:02 

  1. You basically need a server and client program.
  2. You can use TCP as a communication protocol.
  3. When designing server, you have got two choices. Either use WCF or work with raw TCP with sockets. I'd suggest to work with sockets directly rather than a WCF wrapper.
  4. The system on which server is running should open the port it is using.
  5. You need to create your own protocol for exchanging messages.
  6. Since the server has to handle 300+ connections, asynchronous programming style has to be used for more scalability.
Of course you also need a book. TCP/IP Sockets in C#: Practical Guide for Programmers[^] is a good book to start with.

Smile | :)


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