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QuestionWhat would make a CodeAccessPermission.Assert() fail or succeed? Pin
Super Lloyd26-Jun-09 2:08
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QuestionC# Performance? Pin
tvbarnard26-Jun-09 1:16
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AnswerRe: C# Performance? Pin
Manas Bhardwaj26-Jun-09 1:27
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AnswerRe: C# Performance? Pin
musefan26-Jun-09 1:44
musefan26-Jun-09 1:44 
Well naturally your hardware will come into play. But another big part of the performance depend on how well your processing algorithms are optimised. C++ will offer a better performance than C# with the same algorithms but the problem there is that C++ requires a lot more effort and this may result in poor coding and thus slow the algorithms down, but if you do your research and make sure you get it right then go for C++.

It may only be 10 FPS but your going to have to use some pretty meaty algorithms to achieve what your trying to do, in this case I think performance needs to be a major focus.

Thou if I was you I would forget performance for now and use C# to first get my algorithms working as needed. Image recognition is not an easy task, especially for what your trying to do (sign language), so you will have to work hard on getting it to work first. Also forget the video part for now, just work on a single image.

So, In summary...

1) Use C# to get your processing algorithms working properly on a single image
2) Then test it against video, maybe the performance will be ok
3) Move to C++ if you think you need to

If I am honest with you then I think you are going to find step 1 to be a huge undertaking so good luck...

Life goes very fast. Tomorrow, today is already yesterday.

GeneralRe: C# Performance? Pin
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QuestionRe: C# Performance? Pin
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musefan26-Jun-09 3:08
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QuestionRe: C# Performance? Pin
Simon P Stevens26-Jun-09 1:57
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AnswerRe: C# Performance? Pin
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GeneralRe: C# Performance? Pin
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AnswerRe: C# Performance? Pin
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GeneralRe: C# Performance? Pin
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GeneralRe: C# Performance? Pin
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GeneralRe: C# Performance? Pin
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QuestionDisabling the Cancel Button During an Installation Pin
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