Click here to Skip to main content
15,885,278 members
Home / Discussions / C / C++ / MFC
   

C / C++ / MFC

 
QuestionTab Control Pin
zakkas24838-May-09 1:15
zakkas24838-May-09 1:15 
AnswerRe: Tab Control Pin
Stuart Dootson8-May-09 2:16
professionalStuart Dootson8-May-09 2:16 
GeneralRe: Tab Control Pin
zakkas24838-May-09 2:36
zakkas24838-May-09 2:36 
QuestionRe: Tab Control Pin
David Crow8-May-09 2:54
David Crow8-May-09 2:54 
GeneralRe: Tab Control Pin
Stuart Dootson8-May-09 3:18
professionalStuart Dootson8-May-09 3:18 
QuestionHow to display Images in a List Control or any other control one by one Pin
Shiv Murti Pal8-May-09 1:09
Shiv Murti Pal8-May-09 1:09 
AnswerRe: How to display Images in a List Control or any other control one by one Pin
Hamid_RT8-May-09 2:16
Hamid_RT8-May-09 2:16 
QuestionFlash ActiveX and DX Pin
GamerGoon8-May-09 0:33
GamerGoon8-May-09 0:33 
Hi,

I am running a flash activeX in a window in which DirectX is rendering. As DX is drawing on top of flash, it creates a flickering effect where flash is placed (first flash and then DX draw the same area).

As this is a 3D game, ideally I would like to be able to switch between flash and DX seamlessly. So I am able to open and close flash during the game with the same 3d world in the background.


The different options I have tried to allow flash and DX to co-exist:

1. Turning off DX rendering during flash's rendering. This stops 3D rendering and only flash is displayed.

2. Creating a hidden child window and attach flash activeX to that window. Then copying flash's frame using OleDraw on DX surface. Frames are copied fine but the issue here is that flash does not receive windows messages and activeX stops running.

3. Creating a separate pop-up window with flash running inside. This runs fine but flash window is separate from my 3d world.


Unfortunately it seems there is no way to tell flash activeX when to render its frame (maybe WM_PAINT?). Running flash in a hidden window and copying frames is something that gives more options in terms of flash's usage inside the game.


Any ideas on how to achieve seamless flash and DX rendering?


Regards,

Hasan
QuestionDll address Pin
gopalraja8-May-09 0:12
gopalraja8-May-09 0:12 
AnswerRe: Dll address Pin
_AnsHUMAN_ 8-May-09 0:23
_AnsHUMAN_ 8-May-09 0:23 
Questionhow to add word in a special position where cursor at Pin
jeansea7-May-09 23:51
jeansea7-May-09 23:51 
AnswerRe: how to add word in a special position where cursor at Pin
_AnsHUMAN_ 7-May-09 23:56
_AnsHUMAN_ 7-May-09 23:56 
QuestionDebugging problem Pin
pani687-May-09 23:50
pani687-May-09 23:50 
AnswerRe: Debugging problem Pin
_AnsHUMAN_ 7-May-09 23:53
_AnsHUMAN_ 7-May-09 23:53 
GeneralRe: Debugging problem Pin
Rajesh R Subramanian8-May-09 0:06
professionalRajesh R Subramanian8-May-09 0:06 
GeneralRe: Debugging problem Pin
_AnsHUMAN_ 8-May-09 0:09
_AnsHUMAN_ 8-May-09 0:09 
GeneralRe: Debugging problem Pin
Rajesh R Subramanian8-May-09 0:45
professionalRajesh R Subramanian8-May-09 0:45 
GeneralRe: Debugging problem Pin
Stuart Dootson8-May-09 2:08
professionalStuart Dootson8-May-09 2:08 
GeneralRe: Debugging problem Pin
Stuart Dootson8-May-09 2:09
professionalStuart Dootson8-May-09 2:09 
AnswerRe: Debugging problem [modified] Pin
Madhu Nair8-May-09 0:39
Madhu Nair8-May-09 0:39 
GeneralRe: Debugging problem Pin
pani688-May-09 1:45
pani688-May-09 1:45 
GeneralRe: Debugging problem Pin
Stuart Dootson8-May-09 2:12
professionalStuart Dootson8-May-09 2:12 
AnswerRe: Debugging problem Pin
David Crow8-May-09 3:02
David Crow8-May-09 3:02 
QuestionRe: Debugging problem [modified] Pin
Madhu Nair8-May-09 6:52
Madhu Nair8-May-09 6:52 
Questionhow to design and program 'language change' Pin
karpis_miroslav7-May-09 23:34
karpis_miroslav7-May-09 23:34 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.