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AnswerRe: Where is the 'theApp' object in a C++ Windows Form application? Pin
TheGreatAndPowerfulOz5-Jan-06 15:03
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QuestionChange UserStrings in code Pin
cecildt5-Jan-06 1:19
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AnswerRe: Change UserStrings in code Pin
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GeneralRe: Change UserStrings in code Pin
cecildt5-Jan-06 18:41
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GeneralRe: Change UserStrings in code Pin
TheGreatAndPowerfulOz5-Jan-06 19:59
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GeneralRe: Change UserStrings in code Pin
cecildt6-Jan-06 1:55
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QuestionQueued Timers Pin
LiamD5-Jan-06 0:30
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AnswerRe: Queued Timers Pin
Dave Kreskowiak5-Jan-06 4:23
mveDave Kreskowiak5-Jan-06 4:23 
The Timer your using doesn't use events at all, so what your asking is pointless. The Timer "Tick" calls your code directly using a seperate thread out of the thread pool for each "Tick".

But, if you were referring to the Forms-based Timer, that uses a Timer Tick event.


LiamD wrote:
Is it possible to determine programmatically the number of timer event handlers that are being queued. I want to be able to determine when there is a build up of queued event handlers.


No. I think you're limited to Peeking at the next message in the message pump, without actually processing it. I don't think you can peek at the entire message queue. Also, this process would take longer than the 10ms you have between events.


LiamD wrote:
Also, is it possible to limit the number of timer event handlers that are queued?


No, it's not. The best you can do to prevent a stack of tick events is to disable the timer at the beginning of your Tick event handler code, then reenable it at the end. This will, of course, throw off your 10ms pace, but your code will be executing the Tick event as fast as possible. 10ms is not alot of time to do much.


RageInTheMachine9532
"...a pungent, ghastly, stinky piece of cheese!" -- The Roaming Gnome

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