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How can I make a C++/MFC (Version 6) application use the "Windows classic" look when running under Windows XP?
Thanks,
Alan
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You shouldn't need to do anything special to make this happen.
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
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But when I run the application on XP, it uses the XP look: Blue shaded scroll bars (instead of the classic gray), faint group-box lines, etc...
It's possible to force an application to use the XP style. What I need is the opposite: Forcing the application to use the classic style.
Alan
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Does the .exe contain an embedded manifest resource or an accompanying manifest file? See this[^] link (specifically the topic "To create a manifest and enable your application to use visual styles").
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
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Thanks for the link, Ravi, but this seems to show how to force the application to use the XP visual style, which is the opposite of what I'm trying to do. Do you know how to modify this to use the Windows classic style?
Thanks,
Alan
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Hi All,
Ok, this should be easy to figure out, but I can't seem to google a good answer. I need a way to programmatically discover the path to the current user's desktop. Something similar to GetWindowsDirectory() or GetSystemDirectory(), I guess.
The only think I could find was VBScript stuff like WshShell.SpecialFolders(...) or using the Windows Shell COM stuff.
There must be a simpler way to do this in C++, no?
TIA,
Pete
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How about SHGetFolderPath(..., CSIDL_DESKTOPDIRECTORY, ...) ?
"Ideas are a dime a dozen. People who put them into action are priceless." - Unknown
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That'd do it!
Thanks David
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I have a xml file that I need to copy to a folder near the $(TargetDir)
the custom build "Command Line" looks like this :
mkdir $(TargetDir)\..\MyFolder
copy $(ProjectDir)\myFile.xml $(TargetDir)\..\MyFolder\
and the "Output Line"
$(TargetDir)\..\MyFolder\myFile.xml
The problem is that everytime I execute ( F5 ) my program from VS.net, it asks me to "rebuild" that one file.
I understand that if a file is modified it should be compiled ( in my case copied ), but that file has not been modified for a couple of days.
Thanks.
Maximilien Lincourt
Your Head A Splode - Strong Bad
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I want to write a spy program that will catch all messages of a window that I will choose... I want my program to return the ID's of the edit boxes, buttons, etc... Maybe anyone knows where I can start?
Thanks in advance!
Have a nice day!
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Do you mean something like the Spy++ utility?
"Ideas are a dime a dozen. People who put them into action are priceless." - Unknown
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Help! I'm using MS Vis Studio 6 (with Vis C++ 6) and I don't really know where to begin. Does anyone know how I might make a simple script that would retrieve any given webpage (by inputting the URL) as some sort of string--like a CString, for instance. I am also behind a proxy, so I'm hoping that either whatever commands you give me automatically adjust to proxy settings or the code takes it into account (e.g. a place for inputting the proxy's IP and Port). Any advice is welcome. Thanks!
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Hello,
I have a problem with my code that follows, everything works aye okay until I´m shutting the application down. My desktop resolution is then being set back to 1024x768x16 60Hz, and I have no idea why.
I´m aware that it´s quite alot of text to go through, but I would highly appreciate any suggestions on what might be wrong.
Edit:
The problem does not occur when I erase my ProcessIdle() function.
How come?
Thanks!
<br />
#include <iostream><br />
#include <windows.h><br />
#include <ddraw.h><br />
<br />
#include "resource.h"<br />
using namespace std;<br />
<br />
const char CLASS_NAME[] = "game_proj";<br />
const char WINDOW_NAME[] = "game_proj";<br />
<br />
const int ResX = 1024;<br />
const int ResY = 768;<br />
const int iColor = 32;<br />
<br />
HINSTANCE g_hInst = NULL;<br />
HWND g_hWnd = NULL;<br />
LPDIRECTDRAW7 g_pDD = NULL;<br />
<br />
LPDIRECTDRAWSURFACE7 g_lpDDSPrimary;<br />
LPDIRECTDRAWSURFACE7 g_lpDDSBack;<br />
<br />
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam,<br />
LPARAM lParam);<br />
BOOL InitiateWindow();<br />
BOOL InitiateDD();<br />
void ProcessIdle();<br />
void CleanUp();<br />
<br />
WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,<br />
LPSTR lpCmdLine, int iCmdShow)<br />
{<br />
HWND hWnd;<br />
MSG msg;<br />
<br />
g_hInst = hInstance;<br />
InitiateWindow();<br />
<br />
hWnd = CreateWindow(CLASS_NAME,<br />
WINDOW_NAME,<br />
WS_POPUP,<br />
CW_USEDEFAULT,<br />
CW_USEDEFAULT,<br />
GetSystemMetrics(SM_CXSCREEN),<br />
GetSystemMetrics(SM_CYSCREEN),<br />
NULL,<br />
NULL,<br />
g_hInst,<br />
NULL);<br />
<br />
if(!hWnd)<br />
return 0;<br />
<br />
g_hWnd = hWnd;<br />
if(InitiateDD() < 0)<br />
{<br />
CleanUp();<br />
return 0;<br />
}<br />
<br />
ShowWindow(hWnd, iCmdShow);<br />
UpdateWindow(hWnd);<br />
<br />
while(true)<br />
{<br />
if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))<br />
{<br />
if(msg.message == WM_QUIT)<br />
break;<br />
<br />
TranslateMessage(&msg);<br />
DispatchMessage(&msg);<br />
}<br />
else ProcessIdle();<br />
}<br />
<br />
return msg.wParam;<br />
}<br />
<br />
BOOL InitiateWindow()<br />
{<br />
WNDCLASSEX WndClass;<br />
<br />
WndClass.cbClsExtra = 0;<br />
WndClass.cbSize = sizeof(WndClass);<br />
WndClass.cbWndExtra = NULL;<br />
WndClass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);<br />
WndClass.hCursor = LoadCursor(g_hInst, IDC_ARROW);<br />
WndClass.hIcon = LoadIcon(g_hInst, IDI_APPLICATION);<br />
WndClass.hIconSm = LoadIcon(g_hInst, IDI_APPLICATION);<br />
WndClass.hInstance = g_hInst;<br />
WndClass.lpfnWndProc = WndProc;<br />
WndClass.lpszClassName = CLASS_NAME;<br />
WndClass.lpszMenuName = NULL;<br />
WndClass.style = CS_HREDRAW|CS_VREDRAW;<br />
<br />
return RegisterClassEx(&WndClass);<br />
}<br />
<br />
BOOL InitiateDD()<br />
{<br />
DDSURFACEDESC2 ddsd;<br />
DDSCAPS2 ddscaps;<br />
<br />
int ddrval = DirectDrawCreateEx(NULL, (VOID**)&g_pDD, IID_IDirectDraw7,<br />
NULL);<br />
<br />
if(ddrval != DD_OK)<br />
return -1;<br />
<br />
ddrval = g_pDD->SetCooperativeLevel(g_hWnd, DDSCL_EXCLUSIVE|<br />
DDSCL_FULLSCREEN);<br />
<br />
if(ddrval != DD_OK)<br />
return -2;<br />
<br />
ddrval = g_pDD->SetDisplayMode(1024, 768, 32, 0, 0);<br />
<br />
if(ddrval != DD_OK)<br />
return -3;<br />
<br />
ZeroMemory(&ddsd, sizeof(ddsd));<br />
ddsd.dwSize = sizeof(ddsd);<br />
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;<br />
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP |<br />
DDSCAPS_COMPLEX;<br />
ddsd.dwBackBufferCount = 1;<br />
<br />
ddrval = g_pDD->CreateSurface(&ddsd, &g_lpDDSPrimary, NULL);<br />
<br />
if(ddrval != DD_OK)<br />
return -4;<br />
<br />
ZeroMemory(&ddscaps, sizeof(ddscaps));<br />
ddscaps.dwCaps = DDSCAPS_BACKBUFFER;<br />
ddrval = g_lpDDSPrimary->GetAttachedSurface(&ddscaps, &g_lpDDSBack);<br />
<br />
if(ddrval != DD_OK)<br />
return -5;<br />
<br />
return true;<br />
}<br />
<br />
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam,<br />
LPARAM lParam)<br />
{<br />
HDC hdc;<br />
PAINTSTRUCT ps;<br />
<br />
switch(iMsg)<br />
{<br />
case WM_PAINT:<br />
{<br />
hdc = BeginPaint(hWnd, &ps);<br />
EndPaint(hWnd, &ps);<br />
}<br />
break;<br />
case WM_QUIT:<br />
case WM_DESTROY:<br />
PostQuitMessage(0);<br />
}<br />
<br />
return DefWindowProc(hWnd, iMsg, wParam, lParam);<br />
}<br />
<br />
void ProcessIdle()<br />
{<br />
HBITMAP hbm;<br />
HDC hdc;<br />
HDC hdc_bmp;<br />
<br />
g_lpDDSPrimary->GetDC(&hdc);<br />
hdc_bmp = CreateCompatibleDC(NULL);<br />
<br />
hbm = LoadBitmap(g_hInst, MAKEINTRESOURCE(IDB_BITMAP1));<br />
SelectObject(hdc_bmp,hbm);<br />
BitBlt(hdc,0,0,72,72,hdc_bmp,0,0,SRCCOPY);<br />
}<br />
<br />
void CleanUp()<br />
{<br />
if(g_lpDDSBack)<br />
g_lpDDSBack->Release();<br />
if(g_lpDDSPrimary)<br />
g_lpDDSPrimary->Release();<br />
if(g_pDD)<br />
g_pDD->Release();<br />
}
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Feels good to answer myself
well, the problem is solved, all I had to do was to put DestroyWindow(hWnd) UnregisterClass(CLASS_NAME, hInstance) in the end of WinMain().
humpa humpa
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How to execute a EXE remotely from machine
example1)
EXE1 is available in machine1 and
Exe2 is available in machine2
start of exe2 should start exe1
Can u please help on this?
for thendral
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there would be a security problem
you can install a server on machine1 which starts exe1 while running exe2 on machine2. in this case you have to connect to machine1, receive the request and then start exe2
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Who can help ?
I must change the document template for hunderts of Word Documents
Here my code:
_WordDocument doc;<br />
WordDocuments docs;<br />
WordTemplate doc_template;<br />
COleVariant vtOptional((long)DISP_E_PARAMNOTFOUND,VT_ERROR);<br />
COleVariant vtFalse((short)FALSE);<br />
COleVariant vtTrue((short)TRUE);<br />
CString str;<br />
_Dialogs dia;<br />
_Dialog di;<br />
LONG lver;<br />
WordTemplate tem;<br />
<br />
app.SetVisible(TRUE);<br />
<br />
docs = app.GetDocuments();<br />
doc = docs.Open(COleVariant(csFileName), <br />
vtOptional, vtOptional, vtOptional, vtOptional, vtOptional,<br />
vtOptional, vtOptional, vtOptional, vtOptional, vtOptional,<br />
vtOptional, vtOptional, vtOptional, vtOptional, vtOptional);<br />
<br />
dia = app.GetDialogs();<br />
di = dia.Item(87);
<br />
di.GetProperty(0, 0???, &str); ????
all works fine, but I can't access the name of the template.
Any Ideas.
Thx
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having trouble reading what i have written in binary. i do beleive it is writing correctly (because there is a binary value in the text file it creates) but having trouble getting the binary value back into an array of 0's and 1's that i can look at.
well, the code i has seems to give me back all 1's no matter what.
please, if anyone knows about binary i/o!
thank you
#include <iostream>
#include <string>
#include <fstream>
using namespace std;
void main()
{
char textbit[8];
ifstream textfile;
textfile.open("bin.txt");
ofstream binaryfile ("realbin.bin", ios::out|ios::binary|ios::ate);
for (int i = 0; i < 8; i++) //get the 8 bytes from the plain text file
textbit[i] = textfile.get();
textfile.close();
for (int i = 0; i < 8; i++) //output them to screen
cout<
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ok well i guess i got the i/o working
but now im kind of stuck
where i have
for (int x =0; x <2; x++)
that runs the loop 2 times and loads 2 8bit values into the binary file.
but i want this loop to run for the length of the input file.
whats the easy way to do that?
#include <iostream>
#include <string>
#include <fstream>
using namespace std;
void main()
{
char rtextbit[8];
char binarybyte =0; //chars are 8 bits 0 means 00000000
char textbit[8];
ifstream textfile;
textfile.open("bin.txt");
ofstream binaryfile ("realbin.txt", ios::out|ios::binary);
for (int x =0; x <2; x++)
{
for (int i = 0; i < 8; i++) //get the 8 bytes from the plain text file
textbit[i] = textfile.get();
cout<
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Hi Group
Can anybody help me in rgds to Writing a code for Remote Shutdown using Pipes in VC++
Thanks in Advance
VC++
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Hello,
I am using Windows 2000 Professional and VC++ 6.0 (MFC).
I have created a simple dialog based application.
I want to run this application when I click "Shut Down" from start menu.
How to achieve this?
TIA,
Regards,
Jahfer V P
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You would need a separate application running that handles the WM_QUERYENDSESSION message. When that message is received, return 0, start the "dialog based application."
"Ideas are a dime a dozen. People who put them into action are priceless." - Unknown
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But, would the os allow launching a process when its in the process of shutdown? I think you have to abort the shutdown first, launch your application and call ExitWindows(...) again.
____________________________________________________________
rishabhs
I think therefore I am.
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r i s h a b h s wrote:
I think you have to abort the shutdown first, launch your application...
Which is exactly what I suggested.
"Ideas are a dime a dozen. People who put them into action are priceless." - Unknown
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