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GeneralRe: Computer Graphics Convolutions Pin
Phil J Pearson3-Feb-23 4:41
Phil J Pearson3-Feb-23 4:41 
GeneralRe: Computer Graphics Convolutions Pin
Richard MacCutchan3-Feb-23 5:30
mveRichard MacCutchan3-Feb-23 5:30 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 19:40
Brian L Hughes3-Feb-23 19:40 
GeneralRe: Computer Graphics Convolutions Pin
jschell3-Feb-23 5:35
jschell3-Feb-23 5:35 
GeneralRe: Computer Graphics Convolutions Pin
Jeremy Falcon3-Feb-23 7:18
professionalJeremy Falcon3-Feb-23 7:18 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 13:14
Brian L Hughes3-Feb-23 13:14 
GeneralRe: Computer Graphics Convolutions Pin
Jeremy Falcon6-Feb-23 6:20
professionalJeremy Falcon6-Feb-23 6:20 
GeneralRe: Computer Graphics Convolutions Pin
Gerry Schmitz3-Feb-23 7:27
mveGerry Schmitz3-Feb-23 7:27 
I'm doing all that within the "confines" of .NET: reading and writing pixel buffers and writeable bitmaps at run time.

UWP has 2 UI related treads: "the" UI thread and a "composition" thread for rendering elements that don't require layout changes for better performance.

The things you want are there; it's just that the hard work's been done.

Your "moving line", today, would require a Canvas element, a Line element (just a length, stroke and color), and a Storyboard element to animate it: about 10 lines of XAML ... and you could rotate it while you were at it with an extra line or 2.

There is still joy to be found out there.


"Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 13:40
Brian L Hughes3-Feb-23 13:40 
GeneralRe: Computer Graphics Convolutions Pin
Kate-X2576-Feb-23 4:50
Kate-X2576-Feb-23 4:50 
GeneralRe: Computer Graphics Convolutions Pin
rtischer82776-Feb-23 2:23
rtischer82776-Feb-23 2:23 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes6-Feb-23 13:16
Brian L Hughes6-Feb-23 13:16 
GeneralRe: Computer Graphics Convolutions Pin
Gary Wheeler6-Feb-23 3:12
Gary Wheeler6-Feb-23 3:12 
GeneralRe: Computer Graphics Convolutions Pin
Peter Shaw6-Feb-23 6:23
professionalPeter Shaw6-Feb-23 6:23 
GeneralRe: Computer Graphics Convolutions Pin
jochance6-Feb-23 9:19
jochance6-Feb-23 9:19 
GeneralWordle 594 Pin
StarNamer@work2-Feb-23 13:33
professionalStarNamer@work2-Feb-23 13:33 
GeneralRe: Wordle 594 Pin
Amarnath S2-Feb-23 14:24
professionalAmarnath S2-Feb-23 14:24 
GeneralRe: Wordle 594 Pin
Sandeep Mewara2-Feb-23 16:04
mveSandeep Mewara2-Feb-23 16:04 
GeneralRe: Wordle 594 Pin
Shane01032-Feb-23 17:47
Shane01032-Feb-23 17:47 
GeneralRe: Wordle 594 Pin
OriginalGriff2-Feb-23 19:50
mveOriginalGriff2-Feb-23 19:50 
GeneralRe: Wordle 594 Pin
pkfox2-Feb-23 21:15
professionalpkfox2-Feb-23 21:15 
GeneralRe: Wordle 594 Pin
Sander Rossel2-Feb-23 21:35
professionalSander Rossel2-Feb-23 21:35 
GeneralRe: Wordle 594 Pin
ChandraRam2-Feb-23 22:38
ChandraRam2-Feb-23 22:38 
GeneralRe: Wordle 594 Pin
Jeremy Falcon3-Feb-23 1:32
professionalJeremy Falcon3-Feb-23 1:32 
GeneralRe: Wordle 594 Pin
Cp-Coder3-Feb-23 3:07
Cp-Coder3-Feb-23 3:07 

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