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... today if I like to view a Video on YouTube, Google ask me to confirm this and that. Yep I have no Problem, in case this is to protect the Artist. But I have a big Problem if it is only to allow Google to collect Information about me.
The API's look great and I love Visual Studio, but Microsoft seems to be pushing Windows 10 too much to consumers rather than developers. They have decent docs, but they still need work. The only cloud that seems to care anything about Windows and is Azure, but I have a love/hate relationship with them. I am still waiting for Android docs for the Mobile app service and Swift and UWP docs too. I just feel that Windows 10 and the UWP are going to fail like 8/8.1 Metro apps were good IMHO, but they didn't take off. What do y'all think should I develop fro UWP or no.
p.s. I run a small team that specializes in mobile application solutions if thats any help.
No. I don't see the point. Develop for Android, for iOS, for Windows Desktop, for MacOS desktop, for Linux (choose your desktop), but UWP seems to be solving a problem that no one really has at present (other than Microsoft).
Sure, if Windows Mobile (which is really what UWP is) picks up market share then it would make sense to develop for it but, unless and until that very unlikely time, there doesn't seem to be much need for UWP as a development target.
UWP is funky cool but despite this it's still not a worthy or functional replacement for Windows Desktop app development as far as I can see and so with Windows Mobile being a bit player it just seems to me that UWP has no useful place.
P.S. Oh, and if UWP does ever take off such that it becomes the main way to develop for the Windows ecosystem, then watch out for it being cancelled or left to wither and die...
To throw my 2 cents in the pot: If wanted to make a windows cross device application, I would also consider doing a Web Application (HTML+JS). Then is runs on all your Windows devices (did last gen Zunes have web browsers?) PLUS other platforms.
Where UWP is aimed at cross device within Microsoft's world (cross-device). Web Applications can be cross-platform, be it some Apple device, Linux or Android, or the next big OS to come out.
Ofcouse depth of application always something to consider. For some, native application development or depth might be quicker better, fast, easier, then a Web application.
If you need some fact based reason - weight up the pros/cons of any list of solutions, and pick the one with the best weighting for you project and team.
Well, it kept crashing my MSVS so it is a no-go for me, at this time.
I thought it might be useful to write desktop applications that could be distributed through the windows store. Not sure if I got the wrong end of the stick. Maybe in a couple of iterations I'll re-visit, but for right now I'm waiting to see what happens. Really don't want to learn a whole other platform that becomes redundant in a couple of years time.
UWP is only the first step in the overall direction of full cross-platform development. As with WPF, Windows Universal (Metro) apps, Silverlight, and now UWP, XAML is the cornerstone for developing apps within the Windows universe. Note that Windows 10 is likely the last version of Windows that will exist. The cloud is coming. Still, there will be some form of OS on all of the devices that will exist. As UWP grows, it will be universal with Android and even iOS. While you can do XAML-based apps using Xamarin's tools, UWP will make it more cross-platform compatible so that you can write one code-base that will run on multiple devices from PCs, Macs, iPad, Droid tablets and phones, iPhones, Xbox, HoloLens, etc. Look beyond today as this is really the future.
"The oxen are slow, but the earth is patient."
Last Visit: 31-Dec-99 18:00 Last Update: 27-Sep-21 16:01