#pragma once
#include <interface/SRender-i.h>

void Exp_IImage(Module* module) {
	JsClass<IBitmapS> jsCls = module->ExportClass<IBitmapS>("IBitmapS");
	jsCls.Init(JsClass<IObjRef>::class_id());
	jsCls.AddFunc("Width", &IBitmapS::Width);
	jsCls.AddFunc("Height", &IBitmapS::Height);
	jsCls.AddFunc("Clone", &IBitmapS::Clone);
	jsCls.AddFunc("Save", &IBitmapS::Save);
}