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GeneralRe: Permanent Line on form Pin
Arjan Einbu17-Sep-03 21:07
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GeneralTyped Dataset default value Pin
mthead17-Sep-03 9:29
mthead17-Sep-03 9:29 
GeneralSerializing objects. Pin
kalla17-Sep-03 9:21
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GeneralRe: Serializing objects. Pin
rak17-Sep-03 20:24
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GeneralRe: Serializing objects. Pin
kalla12318-Sep-03 5:39
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GeneralDIB Sections and Pixel Formats in C# Pin
Dave Kerr17-Sep-03 8:01
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GeneralCustom Control OnPaint() Problem Pin
Douglas Troy17-Sep-03 6:35
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GeneralRe: Custom Control OnPaint() Problem(Modified) Pin
Mazdak17-Sep-03 7:48
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GeneralRe: Custom Control OnPaint() Problem(Modified) Pin
Douglas Troy17-Sep-03 8:51
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GeneralSMS via UCP in C# Pin
User 31295917-Sep-03 5:24
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GeneralSetting Left Margin when printing... Pin
.gonad17-Sep-03 5:04
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GeneralRe: Setting Left Margin when printing... Pin
.gonad17-Sep-03 5:34
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QuestionHow to implement a simply textcontrol in a picturebox? Pin
kfowlks17-Sep-03 4:48
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Generalpackage and deployment related question Pin
Tridip Bhattacharjee17-Sep-03 4:26
professionalTridip Bhattacharjee17-Sep-03 4:26 
GeneralRe: package and deployment related question Pin
Arun Bhalla18-Sep-03 7:19
Arun Bhalla18-Sep-03 7:19 
GeneralRe: package and deployment related question Pin
sumeat18-Sep-03 15:24
sumeat18-Sep-03 15:24 
GeneralRe: package and deployment related question Pin
Braulio Dez19-Sep-03 2:19
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Questionhow to loop in control collection?? Pin
Tridip Bhattacharjee17-Sep-03 4:13
professionalTridip Bhattacharjee17-Sep-03 4:13 
AnswerRe: how to loop in control collection?? Pin
Mazdak17-Sep-03 7:53
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Questionhow to handle click event for a multiple button ?? Pin
Tridip Bhattacharjee17-Sep-03 4:00
professionalTridip Bhattacharjee17-Sep-03 4:00 
AnswerRe: how to handle click event for a multiple button ?? Pin
MrEyes17-Sep-03 4:28
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GeneralWhy disable debug Pin
Old Gun17-Sep-03 3:37
Old Gun17-Sep-03 3:37 
Generalinterop struct types Pin
Tym!17-Sep-03 2:59
Tym!17-Sep-03 2:59 
I have a struct to mimic a c++ struct...I have converted types as follows:
C++ C#
---- ----
WORD ushort
DWORD uint
char[] string

the imported function passes a pointer to the struct, fills it with fun-facts and gives it back more useful than before. The only thing I currently want out of this is the char[] member of the struct and things are not working out.

Here's what I have done:
- I am using CharSet.Auto in the structLayout and dllImport attributes.
- in the function prototype : "ref STRUCTTYPE structname"
- before calling the function, initializing struct by using "new"
- before calling the function, initializing the string by creating a StringBuilder buffer of appropriate size and "ToString-ing" it to the struct.string member.

problem is, when I call the function and access the string, it still contains the text that I used to initialize it in the first place.

I haven't done enough testing to determine the problem, but I wanted to see if you have any ideas. My first question is to verify that using a c# string to represent the c++ char[] is all cool. I think it should be.
[Edit]Sigh | :sigh: Almost, need [MarshalAs(UnmanagedType.ByValTStr, SizeConst=256] because it is a fixed char array [/Edit]

What I was thinking of while typing right now, is this:
in c++ structs are reference variables. in c# they are value variables. if i wanted to pass a c# struct to a c++ function, i would use the ref modifyer. Since my function wants a pointer to the struct, should I be using something like "ref IntPtr structname" ???? is this my problem and my solution?
[Edit]D'Oh! | :doh: not quite, should work with "ref STRUCTTYPE structname"... if the struct were represented using a class, then would need [In,Out] instead of ref. See link in next post for details. Can't wait to get home and try it![/Edit]

Tym!
GeneralMarshaling Structs Reference Pin
Tym!17-Sep-03 4:26
Tym!17-Sep-03 4:26 
GeneralEditable ListView items Pin
Rickard Andersson2017-Sep-03 1:28
Rickard Andersson2017-Sep-03 1:28 

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