|
Ya working on setting one of those free ones up now. If I went with the XML root I would of used linq to xml.
Again thanks all for the help!
Steve
|
|
|
|
|
Member 10445348 wrote: If I went with the XML root I would of used linq to xml.
That's not exactly what I would call "performant". There is no indexing with XML or LinqToXML. Searches only work by iterating over the entire set of rows in a field.
No thanks. I'll stick with a database engine.
On top of that, XML doesn't scale with the number of users. Add more than a small handful of users using the system simultaneously and you'll be begging for a database engine.
|
|
|
|
|
Your more then like right and that is the direction that I went. I'll likely be back for help from time to time lol. I guess I should fill out the member stuff so I don't have such a funny member name.
Again thanks for all your comments!
Cheers!
|
|
|
|
|
XML is never the right answer to any data storage question unless that data is intrinsically tree based. XML is a text format, so you have issues with performance and accuracy saving numbers, dates and other binary formats, and it's a very verbose text format at that.
If you want tables of data with connections between them then you want a database or something that acts like one, otherwise you'll end up writing a query engine yourself and that's silly. As well as the free options already mentioned, mySQL is free, and if you don't want an external dependency, you can create an in memory DataSet (System.Data) which can be enough for simple applications.
If you don't think that a database is necessary for the level of complexity of your app, then it can make sense to use tab separated text files for each 'table'.
|
|
|
|
|
If I go with mySQL which I do have on my computer right now. Do I need to make sure it is installed on the computer I'm going to run the forms app on? or just the database file?
Thanks for help and info.
Stephen
|
|
|
|
|
Whatever database you use will need to be accessible from the application code (in a web app that means the server, not every client). In practice 'accessible' for a small system means 'installed on the local machine'.
|
|
|
|
|
Hello everybody.
I'm developing a windows form application with Visual Studio 2010 and C# in framework 4.
The main form has a picturebox object with a gif image as a background image which size is about 6 MB and it takes the whole screen.
In my local machine it works fine but when I run the application in other computer the gif image doesn't work in the same way that in my computer. The animation gets slower than in my computer and also the application gets slower too. I don't know why it's happening because is a new pc with 4GB RAM.
And I want to know how I can do to fix this problem. If there is any solution for gif images when it runs slowly.
Thanks in advance.
|
|
|
|
|
I would expect the rate of Gif animation to vary depending on cpu, ram, graphics card, etc. Knowing the file-size of the Gif file is 6mb. doesn't really predict the amount of memory used internally for the overhead/playback of the image in the PictureBox. Have you measured the app memory profile with and without the Gif file ?
One thing you can look at is trying to optimize the color palette of the Gif file, if it's not already optimized. Here's an open-source library with three types of tools for palette optimization based on a CodeProject article:
GifComponents (SourceForge): [^].
CodeProject article NGif: [^].
"What Turing gave us for the first time (and without Turing you just couldn't do any of this) is he gave us a way of thinking about and taking seriously and thinking in a disciplined way about phenomena that have, as I like to say, trillions of moving parts.
Until the late 20th century, nobody knew how to take seriously a machine with a trillion moving parts. It's just mind-boggling." Daniel C. Dennett
|
|
|
|
|
|
My stored procedure
ALTER PROCEDURE [dbo].[UpdateAllBooks]
@BookID int OUTPUT,
@GeneralID INT OUTPUT,
@FileName nvarchar(max),
@FilePath nvarchar(max),
@FileSize nvarchar(max),
@DateAdded date,
@MediaLength nvarchar(max),
@MediaType nvarchar(max),
@MediaSubType nvarchar(max),
@Thumbnail image,
@DateAcquired datetime,
@AuthorName nvarchar(50),
@ISBN nvarchar(max),
@Title nvarchar(max),
@Genre nvarchar (max),
@Series nvarchar(max),
@YearOfPublication date,
@Description text
AS
BEGIN
Update dbo.General
SET
FileName = @FileName,
FilePath = @FilePath,
FileSize = @FileSize,
DateAdded = @DateAdded,
MediaLength = @MediaLength,
MediaType = @MediaType,
MediaSubType = @MediaSubType,
Thumbnail = @Thumbnail,
DateAcquired = @DateAcquired
Where GeneralID = @GeneralID
Update dbo.Books
SET
AuthorName = @AuthorName,
ISBN = @ISBN,
Title = @Title,
Genre = @Genre,
Series = @Series,
YearOfPublication = @YearOfPublication ,
Description = @Description
Where BookID = @BookID
END
My code
private void Update_Click(object sender, EventArgs e)
{
if (connect.State == ConnectionState.Open)
{
connect.Close();
}
connect.Open();
cmd = new SqlCommand("dbo.UpdateAllBooks", connect);
cmd.CommandType = CommandType.StoredProcedure;
cmd.Parameters.Add("@BookID", SqlDbType.Int, 4, "BookID");
cmd.Parameters.Add("@GeneralID", SqlDbType.Int,4,"GeneralID");
cmd.Parameters.Add("@FileName", SqlDbType.NVarChar, 50, "FileName");
cmd.Parameters.Add("@AuthorName", SqlDbType.NVarChar, 50,"AuthorName");
cmd.Parameters.Add("@ISBN", SqlDbType.NVarChar, 50, "ISBN");
cmd.Parameters.Add("@Title", SqlDbType.NVarChar, 50, "Title");
cmd.Parameters.Add("@Genre", SqlDbType.NVarChar, 50, "Genre");
cmd.Parameters.Add("@Series", SqlDbType.NVarChar, 50, "Series");
cmd.Parameters.Add("@YearOfPublication", SqlDbType.Date, 50, "YearOfPublication");
cmd.Parameters.Add("@Thumbnail", SqlDbType.Image);
cmd.Parameters.Add("@Description", SqlDbType.NVarChar, 50, "Description");
cmd.Parameters.Add("@FileSize", SqlDbType.NVarChar, 50, "FileSize");
cmd.Parameters.Add("@FilePath", SqlDbType.NVarChar, 50, "FilePath");
cmd.Parameters.Add("@DateAdded", SqlDbType.DateTime, 50,"DateAdded");
cmd.Parameters.Add("@MediaLength", SqlDbType.NVarChar, 50, "MediaLength");
cmd.Parameters.Add("@MediaType", SqlDbType.NVarChar, 50, "MediaType");
cmd.Parameters.Add("@MediaSubType", SqlDbType.NVarChar, 50, "MediaSubType");
cmd.Parameters.Add("@DateAcquired", SqlDbType.DateTime, 50, "DateAcquired");
cmd.ExecuteNonQuery();
connect.Close();
}
|
|
|
|
|
It looks like you've defined your BookID as OUTPUT, but trying to pass in the BookID in the line:
Where BookID = @BookID
Do you mean for the database to use BookID as an Identity object (in other words automatically set the ID number)? If so Google @@IDENTITY to see how to define this. If not, you might want to consider removing the OUTPUT keyword.
=======================
Every experience in life is a lesson to be learned
A. Stevens
B.S., Computer Science
|
|
|
|
|
As suggested the OUTPUT is a waste of time (I'm not aware that you cannot send a value in via n output parameter, I never use them), you never consume them just pass information in.
The error indicates that you are NOT passing in a BookID, so remove the OUTPUT and debug to parameter add value and make sure it has a value.
Never underestimate the power of human stupidity
RAH
|
|
|
|
|
hi,
for textbox I used multithread to insert words for autocompletesource. control is flickering while the thread is running. how to avoid the flickering? Suggestions please.
Thanks in advance.
Have A Nice Day!
Murali.M
Blog
|
|
|
|
|
|
|
Hi
I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them.
Does webservices are good for manage multiple players or is any better way to do this?
Thanks and regards.
|
|
|
|
|
|
Web services will be too slow for real-time video games, but could be OK for something like a chess or checkers game.
See Here[^] for a networked version of asteroids tutorial
MVVM # - I did it My Way
___________________________________________
Man, you're a god. - walterhevedeich 26/05/2011
.\\axxx
(That's an 'M')
|
|
|
|
|
Thanks Max
The game will have max 4 palyers so webservices are good choice to use for communicating between players?
|
|
|
|
|
Without knowing what type of game it is I can't comment
MVVM # - I did it My Way
___________________________________________
Man, you're a god. - walterhevedeich 26/05/2011
.\\axxx
(That's an 'M')
|
|
|
|
|
The game will have very simple graphic interface so all what the game will process that are few data rows and keeping updated some statuses which are stored in SQL Tables.
|
|
|
|
|
Connections via Web sockets would offer a more real time environment,
|
|
|
|
|
Thanks a lot Abhinav S I will check this too before i start developing project
|
|
|
|
|
Yes, you are right. Deploying web socket will increase your web communication speed.
|
|
|
|
|
Real time no, slow (the kind of thing that you get as browser games) yes as it means you don't need any custom central server, just a HTTP server set up with the service endpoint.
|
|
|
|
|