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hi,
i'm doing a windows service and i want the service to take a screen shot
every (time unit)....
is there any ready component for this.. or is this possible?
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a little util class i wrote some time ago
using System;
using System.Drawing;
using System.Runtime.InteropServices;
namespace ScreenShot.interop
{
public sealed class Desktop
{
[DllImport("user32.dll")]
internal extern static IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
internal extern static IntPtr GetDC(IntPtr windowHandle);
[DllImport("gdi32.dll")]
internal extern static IntPtr GetCurrentObject(IntPtr hdc, ushort objectType);
[DllImport("user32.dll")]
internal extern static void ReleaseDC(IntPtr hdc);
[DllImport("user32.dll")]
internal extern static void UpdateWindow(IntPtr hwnd);
[DllImport("user32")]
internal static extern IntPtr GetWindowDC(IntPtr hwnd);
[DllImport("user32")]
public static extern IntPtr GetForegroundWindow();
internal static Bitmap Capture()
{
try
{
IntPtr desktopWindow = GetDesktopWindow();
IntPtr desktopDC = GetDC(desktopWindow);
Bitmap desktopImage = GetBitmap(desktopDC);
ReleaseDC(desktopDC);
return desktopImage;
}
catch (Exception e)
{
ScreenShotConfig.persistance.Logger.Log(typeof(Desktop), "Capture(): " + e.Message);
return null;
}
}
internal static Bitmap GetBitmap(IntPtr imagePtr)
{
IntPtr hwnd = GetCurrentObject(imagePtr, 7);
Bitmap desktopImage = Image.FromHbitmap(hwnd);
return desktopImage;
}
internal static Bitmap GetForegroundWindowBitmap()
{
IntPtr handle = GetForegroundWindow();
IntPtr windowDC = GetWindowDC(handle);
IntPtr hwnd = GetCurrentObject(windowDC, 0);
Bitmap desktopImage = Image.FromHbitmap(hwnd);
ReleaseDC(windowDC);
return desktopImage;
}
}
}
call it with
Bitmap b = Desktop.Capture();
hope that helps
g00fy
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I don't do a lot of this, but is there any reason you couldn't just:
Rectangle rec = Screen.PrimaryScreen.Bounds;
Bitmap screenCap = new Bitmap(rec.Width, rec.Height, PixelFormat.Format32bppArgb);
Graphics getScreen = Graphics.FromImage(screenCap);
getScreen.CopyFromScreen(rec.X, rec.Y, 0, 0, rec.Size, CopyPixelOperation.SourceCopy);
return screenCap;
--EricDV Sig---------
Some problems are so complex that you have to be highly intelligent and well informed just to be undecided about them.
- Laurence J. Peters
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No it didn't worked. It's creating blank screen. It's problem when we call from inside of Windows Service.
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I have a question.
Right now i have made a server. It works just fine but there is a problem.
I need to push a button in order to recieve data. I would like suggestions (and examples)
how i can create a server wich regularly (always?) listens if data is sendt.
Can anyone help me with this?
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In generally you solve this problem by using loops. Make a button "Start listening" which sets a bool variable, lets call it KeepListening, to true and call the listenfunction which contains a loop like
while (KeepListening)
{
// Put Receive-Code in here...
System.Threading.Thread.Sleep(10);
}
Now the second button sets the variable KeepListening to false. If you click it, the application will leave the loop.
If you want to make your application listen to incoming traffic and also being available for user inputs, you will have to use threads (create a listening thread).
There are nice threading-tutorials out there if you aren't familiar with threading at all. I'm too lazy/busy to search for a nice explanation but i will do if you are not successful.
Lets sum it up:
- You will have to use a Loop to listen all the time.
- You will have to make use of the multithreading if your application should be available for other tasks while listening.
Good luck,
mik
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Yo Mik,
Tnx a lot for you're answer. I have read some tuts on threading but they are not really clear to me. If u have time and u know one please tell me . I'm not in a big hurry so ......
Again tnx.
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okay, lets create a simple listening function and the eventhandlers for those buttons
<br />
bool KeepListening = false;<br />
<br />
public void button_StartListen_click(object sender, EventArgs e)<br />
{<br />
KeepListening = true;<br />
System.Threading.Thread myListenThread = new System.Threading.Tread(new System.Threading.ThreadStart(Listen));<br />
myListenThread.Start();<br />
}<br />
<br />
public void button_StopListen_click(object sender, EventArgs e)<br />
{<br />
KeepListening = false;<br />
}<br />
<br />
private void Listen()<br />
{<br />
while (KeepListening)<br />
{<br />
System.Threading.Thread.Sleep(10);<br />
}<br />
}<br />
Okay, thats how it could look like now lets see what exactly happens here.
If you click on the "Start Listening" Button, the method button_StartListen_Click is called and:
- Sets KeepListening to 'true'
- Initiates a new object of the Thread Class and pass one argument in its constructor.
- Starts the new Thread.
Now the thread is running in the background. The threads task is to call the method "Listen" with no arguments. When doing so the method won't exit until you click the "Stop Listening" button because of the loop.
If you click the "Stop Listening" button now the button_StopListen_Click method will:
- Sets KeepListening to 'false'
Setting the KeepListening variable to false will cause the loop condition (while (KeepListening)) to be not forfilled. This makes the method exit and the thread will do so too!
This is no explanation about threading since this is a very complex subject. You should start playing around with them because multithreading is what you want your application to do ;D
However, hope you understood what i was talking about - if the code example does not work i will start my ide and create a working example
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Yo Mik ,
Its working perfect the only small problem i got left is when i want to add the recieved stuff to a listbox i get the following error :
Additional information: Cross-thread operation not valid: Control 'lbReceived' accessed from a thread other than the thread it was created on.
Any idea how i can fix this ?
Greetings ,
Jacco
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hehe this is where it gets complicated. i haven't done much with threads at all but i also came across this problem when writing a "popup" class. as you may have noticed you were starting another thread for the listening method. the thread where all the controls remain to is the one where you started the second thread from. sounds complicated but it isn't.
now you have to communicate from one thread to another. you can do this by using the invoke procedure of the control. i just will give you the sourcecode and you will see what will happen
instead of using the regular add method of the listbox you have to use the listboxs "invoke" method.
Put this code somewhere inside your class:
<br />
private delegate void AddTextInvoker(string textToAdd);<br />
Now replace the line of code where you want to add an item to the listbox with these lines:
<br />
object [] invokeParams = {"TextOrItemToAdd"};<br />
lbReceived.Invoke(new AddTextInvoker(AddTextToListbox), invokeParams);<br />
finally add the "AddTextToListbox" method to your class and make it add an item to the listbox:
<br />
private void AddTextToListbox(string textToAdd)<br />
{<br />
lbReceived.Add(textToAdd);<br />
}<br />
but be careful with invoking anything. it happened to me that one thread disposed a control and another one tried to change on of its properties - that will result in an exception. you should try to make yourself more familiar with threads since my knowledge ends here too. maybe someone else could tell you WHY its not possible to do a cross-thread operation and stuff - for now you should be able to solve your problem :P
// edit: sorry code snippet did not work because it just was wrong - now it should work :P
-- modified at 9:00 Tuesday 10th October, 2006
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What will be the effect on the performence of the Operating System, when the garbage collector is periodically called (GC.collect()) ?
Mandar Kulkarni
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The garbage collector wont affect the Operating system. It may affect a little with a slow processor but with fast processors it wont affect.
By the way u don't need to call the Garbage collector cause it is been called automatically when the processor has enough time to do that work.
Jamil Abou Khalil
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The Garbage Collector runs on a per process basis, so the worst it can do to the OS is what a badly behaving program can do. Why do you want to explicitly call GC.Collect ? I'm sure you know that the GC runs automatically whenever it senses memory pressure and explicitly calling GC.Collect is not going to free any more objects than the next GC cycle is going to collect.
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Hello
i have a simple windows form with a TabControl and several TabPages. I've added Event Handlers for the TabPage's Enter/Leave/Validating events.
The Events never fire! The same code build with VS2005 works!
How can i get the Events to work with VS2003 and .Net 1.1 ?
Michael
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You have to be aware that VS 2005 differs a lot from the old ones. Unlike the VS2003 and .Net 1.1 that are much similar to each other. In VS2005 many of the namespaces have changed and many were combined with some other and many new where added.U can't expect for the same coding to work for VS2005 and VS2003.
Maybe this is not the case. Maybe you are not fire the events. If you are just copy and pate the source code then you wouldn't be initalizing the events. You should go to each tab seperatly and fire the events.
Hope it will benefit you.
Jamil abou khalil
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Thanks but that does not help me
I simply created a new C# windows app, dragged a TabControl from the Toolbox and added two Tabpages.
Then I made to following changes to the resulting code:
public Form1 () {
InitializeComponent ();
this.tabPage1.Leave += new EventHandler ( tabPage1_Leave );
this.tabPage1.Enter += new EventHandler ( tabPage1_Enter );
}
void tabPage1_Enter ( object sender, EventArgs e ) {
Debug.WriteLine ( "tabPage1_Enter" );
}
void tabPage1_Leave ( object sender, EventArgs e ) {
Debug.WriteLine ( "tabPage1_Leave" );
}
I expect the Events to fire when the user selects a tabpage. That does not happen.
The same code imported with VS2005 works!
What can I do?
Michael
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Hi,
i don't know when those events are fired (they are not the same as MouseLeave and MouseEnter) but if you want to fire an event when switching/selecting another tabpage you could use the TabControls "TabIndexChanged" event.
Make sure you REALLY fire the events. (maybe try mouseenter and mouseleave instead just to make sure that it works at all!)
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mikone wrote: TabControls "TabIndexChanged" event.
The problem here is that the event is raised after the new tab is drawn. I can reactivate the previous page but then i see the page flicker.
What i want to do is prevent the page change.
My current solution is to override the OnSelectedIndexChanged(EventArgs e) method. But that looks awfully cumbersome given the fact that I should be able to page enter / page leave events. Only it does not work because there is a bug in .Net 1.1 that has been fixed in version 2.0
Cheers
Michael
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how can we use isnumeric in c#
thanks
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you could youse double.TryParse or int.TryParse - those methods take two arguments.
The first one is the value to parse.
The second one is the variable to write to (i guess its always passed as 'out' - look at the method header for further information)
The method will return true if the value could be parsed successfully.
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but these meathods through exceptions which is a lag in performance
It is Good to be Important but!
it is more Important to be Good
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Hello,
Amar Chaudhary wrote: these meathods through exceptions
No, thats not true.
That's the differents between 'Parse' and 'Convert.ToInt32'.
If it's possible for you you should use 'TryParse' in an 'if' == true statement.
All the best,
Martin
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I really doubt MS would implement it as such but I would really like to see documentation on the way Int32.TryParse was implemented just so I can see for myself. I suppose, if I wasn't so lazy I could just look at the MSIL ... actually I think I am about to do that.
On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage
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No try catch. I would post a snippet but it is way long. Int32.TryParse traces all the way up to Number.ParseNumber.
On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage
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You can use this method as there is no built in methods.
private bool IsNumeric(object numberString)
{
string strVal = numberString.ToString();
char [] ca = strVal.ToCharArray();
for (int i = 0; i < ca.Length;i++)
{
if (ca[i] > 57 || ca[i] < 48)
{
if(ca[i] != 46 )
return false;
}
}
return true;
}
Ranjith Stephen
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