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Well Richard,
Thanks again.
I am avoiding LoadLibrary(..), EnumerateResources(..), LoadResource()and similar kernel functions, because I am trying to write a tool that can analyse what went wrong where any of these kernel functions fail. The Kernel functions on an end user computer do not allow for debugging there and then.
Download WHDC White Papers and Documentation from Official Microsoft Download Center looks interesting, but, points me to a site where after selecting Download, I get a Picture Page, prompting me to select a Download, but no way of selecting anything.
Very, Very Interested to get a view of this document.
Regards,
Bram van Kampen
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Bram van Kampen wrote: LoadResource()and similar kernel functions They are nothing to do with the kernel, but part of the Windows API.
If you click your mouse to the left of the document name on the picture page until a sort of square appears, you then get the Next button lighting up so the download works. Took me a couple of seconds to figure out.
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Well,
I Agree that some of the mentioned functions are actually part of the Windows API. Nevertheless, I still want to load a PE File and analyse it on my own terms for my stated reasons. By the way, LoadLibrary() is definitely a Kernel function (in as my Program shows, Kernel32.dll).
When clicking the Download button on the MS Website, I get a screen which states that I have No File selected for downloading.
(Download Summary:
You have not selected any file(s) to download. Total Size=0)
I have a List:
CIDPrintDev.docx 46 KB
32-64bit_install.docx 47 KB
OS_Desc_Ext_Prop.zip 144 KB
pecoff.docx 206 KB
Left clicking anywhere gives me the choice of Select All, or, Print All. The latter just prints this page with the list.
The site does not allow me to select the 'pecoff.docx' in any way whatsoever.
Spent most of last Saturday and Sunday on trying, Don't understand what is wrong.
Could you perhaps send it to me by email?
Regards
Bram van Kampen
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If you send me a direct message via the Email link below I can send you the file.
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Hi
I have a derived Dialog. There is a member a rich edit object. I populate the rich edit
from a file. In the INITDIALOG I open the file, to do the I/O I use CStdioFile.
The call back procedure is not part of an Object
So for both callback proc (Reading the file) and the CDoalog Opening it.
To both have access to the CStdioFile object, I declare the pointer to it not any
Class, but Global
The code works but maybe I shouldn't be doing it this way
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Is there a question in here? Are you wanting to know if you should use a member variable vs. a global variable?
"One man's wage rise is another man's price increase." - Harold Wilson
"Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons
"You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles
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Let me ask it a different way does or rather should the stream in proc be a member of a class ?
Thanks
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ForNow wrote: should the stream in proc be a member of a class ? It's not required. As long as it has this signature, it won't matter.
Now depending on what you want to do with the data sent to the callback function would better determine if you needed to make it a stand-alone function, or a static member of a class.
"One man's wage rise is another man's price increase." - Harold Wilson
"Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons
"You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles
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Ok thanks the data just displays storage
Thanks
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Does anyone have example source code for VC6++ that will declare a ikspropertset variable and
make a call to a device (like a camera) using this variable to change something on the interface.
I have a camera running under a vendor's driver on VC6 and I want to change a parameter on the camera IC that is not normally accessible. They kindly supplied me with an unsupported low level call
HRESULT SetRegisterValue( IKsPropertySet& ksps, uint16_t addr, uint16_t value )
I have added
#include <windows.h>
#include <ks.h>
#include <ksproxy.h>
to the code but have trouble when trying to define the ksps structure.
If I could read a short working example I think this could help.
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Thanks I saw that but could not find any sample code I could compile there
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Maybe you need to write it.
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Maybe post the compilation errors that you are seeing along with the pertinent code.
"the debugger doesn't tell me anything because this code compiles just fine" - random QA comment
"Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst
"I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle
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Hi,
I am working LDPC encoding and decoding for hardware implementation.Through Vivado HLS, I need to transform a parity-check matrix H (that only consists of ones and zeros) from a non-standard to a standard form through C/C++ programming language. Here below you may find samples of non-standard parity check matrices in which Gauss-Jordan elimination (over GF(2)) can be applied.
Initially, i am trying encoding part via C/C++ programming logic. please help me if you do have any idea about LDPC. I would need a method that works out with matrices of any dimension.
this is, express it as
Hsys = [I| P]
This is my H matrix
H=[1 1 0 0 1 0
1 0 0 1 0 1
1 1 1 0 0 1];
Expected Systematic H matrix
Hsys=[1 0 0 1 0 1
0 1 0 1 1 1
0 0 1 0 1 1];
int main()
{
int i,j;
int message;
int H_Matrix[3][6]={{1,1,0,0,1,0},{1,0,0,1,0,1},{1,1,1,0,0,1}};
int temp[3][6]={0};
for(j=0;j<6;j++)
{
temp[1][j]=(H_Matrix[1][j]^H_Matrix[0][j]);
H_Matrix[1][j] = temp[1][j];
temp[2][j]=(H_Matrix[2][j]^H_Matrix[0][j]);
H_Matrix[2][j] = temp[2][j];
temp[0][j]=(H_Matrix[0][j]^H_Matrix[1][j]);
H_Matrix[0][j] = temp[0][j];
}
for(i=0;i<3;i++)
{
for(j=0;j<6;j++)
{
printf("%d\t ",H_Matrix[i][j]);
}
printf("\n");
}
}
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We have a MFC application with a structure that constitutes int, float and char array members. We have declared a global pointer to this struture. This application creates a shared memory using createfilemapping function and assigns the shared memory to this global variable using mapviewfile function.
The same structure is used in a console application1 which is used for doing certain calculations. This console application shares the memory created by the MFC application using openfilemapping and mapviewfile functions.
I want to create another console application2 in which the dimension of the array members of the struture to be modified. If I run the MFC application based on the selection 1 dynamically, it should create the shared memory for console application1. Similarly for selection 2 dynamically, the MFC application has to create shared memory for console application2.
Please suggest me how to do it dynamically when I run the MFC application
Note: When the MFC application is run, it invokes the console application after creating the shared memory. It invokes one console application during its each run based on the user selection.
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You could declare the second structure in the same global space using a union . That way your global structure does not change for the existing application.
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To make my question more specific
Is it possible to dynamically create a single global pointer to 2 different structures based on the selection, one at a time.
For Example:
If pt is the pointer and struct1 and struct2 are the 2 different structures.
if x = 0 then pt refers struct1 else pt refers struct2
Here Pt will be used throughout my application lot many times and places and I dont want to use 2 different pointers.
If it is possible, Please provide me the steps of how to do it. Or please suggest some ways to meet my requirement
modified 15-Jun-17 2:36am.
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Yes it is possible but now you need another global variable to tell which structure it points to. Better to have some flag in the structure, preferably the first item, which tells the rest of the code which one it is. But really using global ob jects/pointers in this way is not good design.
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If I am going to have a single pointer which will dynamically point to any of the 2 structures based on the user selection, then what should be pointer type defined...struct1 or struct2 or void
I have to define the pointer type while I code and point it to any of the strutures dynamically based on the user selection which is mostly one time. After the selection is done, the pointer will point to the selected structure throughout the application run.
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It does not matter, the methods that use the pointer need to cast it to the appropriate type. That's why I suggested using a union as both structures then occupy the same area of memory.
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Can you please give me a small example of declaring the second struture in the same global space using union.
Let me provide an example of the 2 structures that I use in my application
struct test1
{
int x[3000];
float y[2000];
char z[3000];
int a1[3000];
float a2[2000];
char b1[3000];
float c12[5000]; This member is not in test2
.
.
.
};
struct test2
{
int x[4000]; //Same member as in test1 with size increased
float y[1000]; //Same member as in test1 with size decreased
char z[5000]; //Same member as in test1 with size increased
int a1[2500]; //Same member as in test1 with size decreased
float a2[1000];//Same member as in test1 with size decreased
char b1[3000];//Same member as in test1
float abc[5000]; //Newly added in this structure only
.
.
.
};
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Seriously it's trivial .. 6 lines of code as combined struct under your other 2 definitions
struct combined_test {
union {
struct test1 test1;
struct test2 test2;
};
}; Read the link he gave you or look up unionized structures
So that is an anonymous union.. AKA struct test1 and test2 occupy the same space no extra name needed.
So if you create a combined struct
struct combined_test lets_use_it;
lets_use_it.test1.z[100] = 10;
lets_use_it.test2.z[100] = 10;
lets_use_it.test1.c12[23] = 10; Where it fills in will respect the position in memory layout of test1.z[100] vs test2.z[100]
Now for your pointer it behaves like a pointer to both structs .. again it's UNIONIZED
struct combined_test* p = (struct combined_test*) malloc(sizeof(struct combined_test));
p->test2.z[100] = 32;
p->test1.z[100] = 55; No rocket science to it and make a sample and debug it if you need to check things.
In vino veritas
modified 15-Jun-17 14:23pm.
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Thanks a lot. You have answered and explained what I had asked for. But I have a few hurdles to implement it.
I already have created the MFC application with a single structure defined in it. The global variable pointer for this structure struct1 is created and used through out the application.
As I had already said this MFC application invokes a console application at a time based on the user selection. There are many nearly some 1000 console applications which already are working. The MFC application creates a shared memory using CreateFileMapping and assigns the structure struct1 pointer to MapViewOfFile. The console application shares the same memory using the same struct1. So the same pointer name is used in both the MFC and all the console applications at many places.
Now my requirement is I have to increase the size and add some of the members in the struct1 to create struct2 for some of the console applications. So Now there will be some console applications that have struct1 and others have struct2. But the MFC application is a common application which invokes any particular console applications based on the selection. But there will be one mfc application and console application running at a time and sharing the memory. So If the MFC application invokes console application of type1 it should create a memory for struct1 and it creates memory for struct2 for console application of type2. The MFC application knows the type of console application at runtime and the pointer to be changed to point to either struct1 or struct2. And the pointer is already used in many many places in various console applications.
Is there a way in the mfc application to redefine the global pointer at runtime to make it point to struct1 or struct2 based on the console application type.
Eg: test->a[1000] = 23; //This usage code cannot be changed since used in many places
Note: Only common member variables are used in the MFC application. Hence the above line in the example will work for struct1 as well as for struct2 as both contains the member variable 'a' of the same type
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