I am developing a dialog based application for a WINCE device in eVC++.
I cannot use GDI, ImagingFactory, IPicture API's
I need solution/suggestion to any of the following:
1. I have .jp2 image, how can i convert and save it as .jpg file.
2. I have the byte array of .jp2 image, how can i convert to .jpg byte array
3. How can i get the HBITMAP handle from .jp2 image's byte array.
I am having one more doubt:
Using picture Control i am not able to display a bitmap image
mcsMyImage - is the control variable of the Picture control of my dialog,
MyImage.bmp - is the bitmap file
Hi, you may be able to find an implementation of jp2 in the source code for celestia.
Haven't seen the LoadImageBitmap function before. I wonder if it works like LoadImage, if so, you'll need to throw it a copy of the hInstance, you'll also need to throw it the LR_LOADFROMFILE for the load flags.
i.e - using plain GDI:
HBITMAP hBitmap = (HBITMAP) LoadImage(
GetModuleHandle(0), // get hInstance of this program"MyImage.bmp", // name of image to load
IMAGE_BITMAP, // type of image (not a cursor or icon)0,0, // width, height - 0 = use image values
LR_LOADFROMFILE // this is where we want it from - ! a resource
I apologise in advance if my ignorance about mfc has made this a wasted post.
Remember, the first param of LoadImage can be NULL only when loading a bitmap from a resource within the module. If loading from a file, you must (a) pass the hInstance, (b) give a valid filename (c) pass the LR_LOADFROMFILE loading flag.
Your question is a bit unclear. I'm assuming you're asking how to detect thread creation from within the process that creates it. If this is the case one way is to load a DLL into the process and handle the DLL_THREAD_ATTACH notification in its DllMain[^] function.
sorry for not mentioning it earlier, it is from outside the software.
Actually, i want to detect the thread creation for a software (black box)running on windows xp. I want to write a software that could give me the following information for each thread in a process running on windows xp:
1. time of its creation
2. associated function (that was given in the lpStartAddress attribute of CreateThread function)
One way is to create the process to be monitored using the CreateProcess[^] function and passing the DEBUG_PROCESS or DEBUG_ONLY_THIS_PROCESS flag (and I'd also add the CREATE_DEFAULT_ERROR_MODE flag) in the dwCreationFlags parameter. Alternatively you could use the DebugActiveProcess[^] function to attach to an active process. To find out how to proceed after this start at the WaitForDebugEvent[^] function.
In my system I have installed windows Vista os. When I entered into Vista, In the Login dialog, User Name and Password textboxes are there. When the Password text box is empty, it is showing "Password" text image. When we entered some character, that Password image had gone and the text which entered is dispalying as *. Here my question is when the Password fields is empty it showing the "Password" text image, whethere it is image or text, how do i get this feature in VC++ 6.0. Awaiting for your reply.
CEdit::<a href="http://msdn.microsoft.com/en-us/library/kb01s86y(vs.80).aspx">SetCueBanner</a>[<a href="http://msdn.microsoft.com/en-us/library/kb01s86y(vs.80).aspx" target="_blank" title="New Window">^</a>]
Sets the text that is displayed as the text cue, or tip, in an edit control when the control is empty and does not have focus.
Use the Edit_SetCueBannerText[^] macro (which you'll get by #including commctrl.h) to set the prompt text in the edit box. Note that the text you pass as the macro's second argument is a wide-string, something like L"Password"
Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p