Since the Tokenize member function was not yet defined in older MFC library, you have to solve the problem in a different way. I think you have to deal with a series of Find(" ") member functions combined with Mid(...), in a loop.
When I call FillRect with a brush created from a bitmap, the rect will get filled but the bitmap is tiled, even though the rect and bitmap size are the same (20 X 20). Is there a reason for that? I thought the bitmap would get displayed correctly!
Description of CreatePatternBrush says that Windows uses only the first 8 rows and columns of pixels from the bitmap you supplied. If you just need to display an image, why do not use bitmap-drawing functions, like BitBlt?
Geez !!! You are on a forum here, it's not a chat
You posted this question 1 hour ago here[^]. You won't have more answers by flooding the forum !
And you won't have any answers if you don't provide VALUABLE informations !
The only thing I can say, is that you cannot use SDL with MFC. If you want to have a gui, take a look at CEGUI, it can work with SDL.
I have developped an application (being IE) using the microsoft web browser activex control. While accessing some websites i got errors "an error has occurred in the script on this page object expected".
Someone told me I need to Disable Script Debugging within my application (IE). How do i do that programatically ?