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Use the t-methods and TCHAR instead of the standard methods and char.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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RockyJames wrote: how to over come this error pls
If it's a string literal, precede it with an L , or use the _T() macro
"The largest fire starts but with the smallest spark." - David Crow
"Judge not by the eye but by the heart." - Native American Proverb
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Hello,
I want to change the visibility of a push button, such that given a certain condition, the button is not visible at all (I don't mean just greyed out, I mean completely gone). What method do I use to control this?
Thank you.
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::ShowWindow(SW_SHOW/SW_HIDE) or CWnd::ShowWindow(SW_SHOW/SW_HIDE) depending on if you are using Win32 or MFC.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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I have an SDI application that has inherited CFormView as the base class. When the application was created it disabled all print functionality. I would like to be able to add this functionality. I know that I can add virtual functions but I am confused on what to put in these functions. I would like to print the application as it looks. Is that even possible? Any help would be great.
thanks,
adam
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link
That should at least get you started.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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there are a few things that I don't understand in this code example. one i don't know what the variable m_dib is and where it came from. I also don't understand GDIUtil::GrabDIB function call. I get an error that the compiler doesn't know that it exist. any help would be great.
thanks
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The author of the article used someone else's code (the GDIUtil class/namespace). Click on the link he provides in the article for more information.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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Hi,
I have a server application that runs on a Windows PC (4000 miles away) and I would like to be able to update the server s/w remotely. I guess one crude way would be to exit the app, copy over the new one and re-boot the PC, but the PC needs a login password.
I dont have any problems shutting down the server app, or copying over the new one, but has anyone any suggestions how I can restart the server app without restarting Windows?
TIA
Tony
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Two things come to mind: RPC and REXEC.
"The largest fire starts but with the smallest spark." - David Crow
"Judge not by the eye but by the heart." - Native American Proverb
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I am trying to create a GUI for a C++ application using Visual Studio 2005, which I am new to. The GUI has one main form and several minor forms that all need access to an object, not GUI related, that I created. What is the best way to make this object accessible to all forms? Should I pass a pointer to it in the constructor of each form? Should I create a global object that the forms can refer to? Or does Visual Studio have some built in mechanism to share that ressource?
I would appreciate any suggestions and help.
kialmur
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You have been at this for two weeks now. You should be posting information about what you have tried along with how and why it did not work as expected.
Off by one thread error Last modified: Friday, June 30, 2006 10:22:50 AM -- posting error by user - led mike
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The short answer is: You can pass it any way you want to.
The long answer is: There are some good ways, and some bad ways of doing this depending on what you are trying to do.
If you can be more specific about the architecture (e.g. are the forms/dialogs that need access to this object going to be writing to it, or just reading from it? are they only going to need part of the information for each dialog? etc), more details can be given about how you might want to implement it.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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I basically used the standard Windows forms project to start off. The .cpp, with the main(), that Visual Studio automatically creates is used to run the thread that launches my main form. The main form allows me to modify and view the status of my object, which interacts with various hardware cards and other. From that form, I have one sub-layer of forms that allow me to modify specific aspects of the object. Each form, except the main one, typically modifies or views information about one portion of the object, such as a card it interacts with. So I need to both write and read from the object within both layers of forms.
To answer the post of the next person, I have already separated my application based on the Model-View-Controller pattern. I simply do not know how to give access to the object to each form, since each form is a class.
I hope this helps you in answering me. I am hoping you will be able to suggest one of the good ways to give access.
Thanks in advance.
kialmur
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kialmur wrote: To answer the post of the next person, I have already separated my application based on the Model-View-Controller pattern. I simply do not know how to give access to the object to each form, since each form is a class.
So each form is a "view" in the design and uses the "controler" to send messages into the other isolated objects in the design.
kialmur wrote: So I need to both write and read from the object within both layers of forms.
Well not directly that is why you have the MVC design. The forms don't know about the object just the controller and events. So the forms call methods of the controller which results in the "write" operations. Some other object(s) should be performing the "read" operations which then results in an "event" that the forms can subscribe to. The event can contain the data directly or the data can be sent into the "model" in the design at "read" time and then when the form event handler fires it can access the data through the "model" object.
Does that help?
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I understand what you are saying about the controller. However, how do I access the controller functions from the forms. If I wrap them in a class, they become hard to access from the forms because I have to pass a pointer to the class object or use some other method. I can make the functions public, but I would prefer not to, naturally. How do I make my controller functions available to my forms in Visual Studio or any other software?
kialmur
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That depends on your use model. In some use models controllers can just be instantiated whenever needed by the "view", other use models might require a Singleton design. With most good designs passing pointers about is rarely necessary.
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Thanks. I cannot simply reinstantiate a new controller each time, but the Singleton design works for me.
kialmur
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One way to to this is to create a set of abstract classes (aka interfaces), have your object class implement the methods for those interfaces, and pass a pointer to the proper interface to the respective dialog (either at construction, or via a member function).
For example:
class IPersonalInfo
{
public:
void setName(const std::string& name) = 0;
void setAddress(const std::string& addr) = 0;
const std::string& getName() const = 0;
const std::string& getAddress() const = 0;
};
class IFavoriteMovie
{
public:
void setMovie(const std::string& movie) = 0;
const std::string& getMovie() const = 0;
};
class MyData : public IPersonalInfo, public IFavoriteMovie
{
public:
MyData() : _Name(""), _Address(""), _FavMovie("")
{}
void setName(const std::string& name) { _Name = name; }
void setAddress(const std::string& addr) { _Address = addr; }
const std::string& getName() const { return _Name; }
const std::string& getAddress() const { return _Address; }
void setMovie(const std::string& movie) { _FavMovie = movie; }
const std::string& getMovie() const { return _FavMovie; }
private:
std::string _Name;
std::string _Address;
std::string _FavMovie;
};
class CMainDialog : public CDialog
{
...
private:
MyData _MyData;
};
class CPersonalInfoDialog : public CDialog
{
public:
CPersonalInfoDialog(IPersonalInfo* pInfo);
...
};
class CFavoriteMovieDialog : public CDialog
{
public:
CFavoriteMovieDialog(IFavoriteMovie* pInfo);
...
};
The dialogs would operate on your data via the interfaces.
There are other ways of doing it, and all have their pro's and con's.
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
Zac
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Lets say, i have this simple dialog box, with a "load picture" button (which i've got it working), with a few clicks, the picture is able to be displayed in the frame. Afterwhich, -=Here Comes My questions=- how do i encrypt the picture and displaying it with the original image side by side?? (The frames are there side by side just that i do not know how to encrypt and display it ) Afterwhich, how to i save it? so That i can load it for decryption?? Please help me thanks
Thanks
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You have been at this for two weeks now. You should be posting information about what you have tried along with how and why it did not work as expected.
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If you encrypt the image as a whole, it will no longer be identifiable as an image. The results of attempting to display it would be, for lack of a better term, undefined. If you want to still view the image after it is encrypted, then you will need to access the bits and encrypt them. The result will be somewhat unpleasant to look at but that sounds more like what you are after.
In GDI+, the bitmap object supports accessing the raw bits with "LockBits()". The scan lines can have dead space at the ends to properly align. This depends on the color depth. However, since your encrypting, this deadspace will only add to the distortion when viewing so you probably don't need to account for it when processing as long as it is preserved when you decrypt.
I think you will need to resist any temptation to change the PixelFormat since you will be leaving the rest of the image file structure intact.
Good luck!
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Does anyone know a callback or hook for this? I am basically interested in a very specific network adapter, and need to know when it has been plugged in, or removed.
I can poll for this, but would rather just wait for an event.
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