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GeneralRe: C++ code to create thread to handle method Pin
Erudite_Eric5-Sep-13 21:33
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GeneralRe: C++ code to create thread to handle method Pin
pasztorpisti5-Sep-13 22:38
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AnswerRe: C++ code to create thread to handle method Pin
Erudite_Eric3-Sep-13 3:50
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AnswerRe: C++ code to create thread to handle method Pin
Eytukan6-Sep-13 2:49
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QuestionProblem playing (rendering) wave file using WASAPI Pin
AmbiguousName1-Sep-13 19:25
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QuestionMFCPropertyGridProperty masked edit control Pin
Richard Andrew x641-Sep-13 18:02
professionalRichard Andrew x641-Sep-13 18:02 
AnswerRe: MFCPropertyGridProperty masked edit control Pin
D G McKay1-Sep-13 23:17
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GeneralRe: MFCPropertyGridProperty masked edit control Pin
Richard Andrew x641-Sep-13 23:35
professionalRichard Andrew x641-Sep-13 23:35 
Generalabout destructor Pin
Syeda Fatimah30-Aug-13 21:40
Syeda Fatimah30-Aug-13 21:40 
GeneralRe: about destructor Pin
Richard MacCutchan30-Aug-13 21:57
mveRichard MacCutchan30-Aug-13 21:57 
GeneralRe: about destructor Pin
«_Superman_»31-Aug-13 22:58
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GeneralRe: about destructor Pin
Ajay_Tiwari3-Sep-13 0:40
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GeneralRe: about destructor Pin
Erudite_Eric3-Sep-13 3:47
Erudite_Eric3-Sep-13 3:47 
GeneralRe: about destructor Pin
Ajay_Tiwari15-Sep-13 18:43
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GeneralRe: about destructor Pin
Erudite_Eric3-Sep-13 3:47
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QuestionUsing CDHtmlDialog Pin
Don Guy30-Aug-13 12:58
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AnswerRe: Using CDHtmlDialog Pin
Richard MacCutchan30-Aug-13 21:56
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GeneralRe: Using CDHtmlDialog Pin
SoMad30-Aug-13 22:20
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GeneralRe: Using CDHtmlDialog Pin
Richard MacCutchan30-Aug-13 22:40
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GeneralRe: Using CDHtmlDialog Pin
Don Guy2-Sep-13 6:25
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GeneralRe: Using CDHtmlDialog Pin
Richard MacCutchan2-Sep-13 21:29
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QuestionHow to write vector destructor? Pin
CryptoGnome329-Aug-13 15:36
CryptoGnome329-Aug-13 15:36 
AnswerRe: How to write vector destructor? Pin
SandipG 29-Aug-13 17:59
SandipG 29-Aug-13 17:59 
AnswerRe: How to write vector destructor? Pin
CPallini29-Aug-13 22:16
mveCPallini29-Aug-13 22:16 
AnswerRe: How to write vector destructor? Pin
Freak3029-Aug-13 22:38
Freak3029-Aug-13 22:38 
The vector initialization is not correct. It should be
Grid(vector<points> v) : v_points(v) {};

Also you should consider making the parameter a const reference. This way you avoid one copy operation.
The good thing about pessimism is, that you are always either right or pleasently surprised.

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