Click here to Skip to main content
15,881,803 members

Articles by Lukasz Szyrmer (Articles: 2, Technical Blogs: 10)

Articles: 2, Technical Blogs: 10

RSS Feed

Average article rating: 4.91

14 Apr 2013   Updated: 23 Apr 2013   Rating: 4.92/5    Votes: 19   Popularity: 6.30
Licence: CPOL    Views: 25,913     Bookmarked: 15   Downloaded: 0
Please Sign up or sign in to vote.
A pragmatic approach to automated testing with legacy code.
DevOps
Unit Testing
5 Jun 2013   Updated: 5 Jun 2013   Rating: 4.90/5    Votes: 9   Popularity: 4.68
Licence: CPOL    Views: 23,231     Bookmarked: 19   Downloaded: 0
Please Sign up or sign in to vote.
Use cost of market delay and your learning costs to figure out whether TDD, or its alternatives, makes sense for you

Average blogs rating: 4.22

24 Feb 2020   Updated: 24 Feb 2020   Rating: 5.00/5    Votes: 4   Popularity: 3.01
Licence: CPOL    Views: 10,524     Bookmarked: 3   Downloaded: 0
Please Sign up or sign in to vote.
A real life example to show how to use visualization to effectively simplify a complicated process
All Topics
4 Jul 2020   Updated: 4 Jul 2020   Rating: 1.00/5    Votes: 2   Popularity: 0.30
Licence: CPOL    Views: 3,411     Bookmarked: 0   Downloaded: 0
Please Sign up or sign in to vote.
Why it is important to address errors effectively for better team performance
COM
26 Feb 2020   Updated: 26 Feb 2020   Rating: 5.00/5    Votes: 3   Popularity: 2.39
Licence: CPOL    Views: 8,661     Bookmarked: 2   Downloaded: 0
Please Sign up or sign in to vote.
Experimenting with output using three different alternative ways of working
DevOps
Agile
27 Feb 2020   Updated: 6 Mar 2020   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: CPOL    Views: 12,381     Bookmarked: 1   Downloaded: 0
Please Sign up or sign in to vote.
Given increasingly shorter time frames for product life cycles, time is an increasingly undervalued resource.
25 Feb 2020   Updated: 25 Feb 2020   Rating: 4.00/5    Votes: 1   Popularity: 0.00
Licence: CPOL    Views: 9,120     Bookmarked: 2   Downloaded: 0
Please Sign up or sign in to vote.
How to get a better sense of how team members are doing, both as a functional unit and individually
7 Oct 2022   Updated: 7 Oct 2022   Rating: 5.00/5    Votes: 5   Popularity: 3.49
Licence: CPOL    Views: 4,720     Bookmarked: 4   Downloaded: 0
Please Sign up or sign in to vote.
How to use story points to plan new products
Continuous Delivery
19 Feb 2020   Updated: 19 Feb 2020   Rating: 5.00/5    Votes: 2   Popularity: 1.51
Licence: CPOL    Views: 2,102     Bookmarked: 0   Downloaded: 0
Please Sign up or sign in to vote.
This is a look at Continuous Delivery.
General
25 Feb 2020   Updated: 6 Mar 2020   Rating: 3.00/5    Votes: 2   Popularity: 0.90
Licence: CPOL    Views: 10,650     Bookmarked: 0   Downloaded: 0
Please Sign up or sign in to vote.
This post discusses reasons why new tech products stumble and suggests some ways in which that can be prevented.
General Programming
Debugging
27 Feb 2020   Updated: 27 Feb 2020   Rating: 0.00/5    Votes: 0   Popularity: 0.00
Licence: CPOL    Views: 9,451     Bookmarked: 2   Downloaded: 0
Please Sign up or sign in to vote.
Story points defined, disclaimers and example provided
Productivity Apps and Services
Microsoft Office
24 Feb 2020   Updated: 24 Feb 2020   Rating: 5.00/5    Votes: 2   Popularity: 1.51
Licence: CPOL    Views: 5,762     Bookmarked: 2   Downloaded: 0
Please Sign up or sign in to vote.
Figuring out your velocity and how to increase it has much greater business value (bringing release dates in) rather than trying to specify and estimate everything up front to the utmost detail.

Average tips rating:

No tips have been posted.

Average reference rating:

No reference articles have been posted.

Average project rating:

No projects have been posted.
Product Manager
Poland Poland
Lukasz Szyrmer used to develop in C++ and C# and now manages development teams as a technical product manager. He writes about agile, lasagna, and the cost of delay. If you are hungry for more, check out Debugging Velocity if you'd like to see more.