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Articles by Arav Singhal (Articles: 4)

Articles: 4

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Average article rating: 4.85

2d
12 Nov 2017   Updated: 29 Jan 2018   Rating: 5.00/5    Votes: 3   Popularity: 2.39
Licence: CPOL    Views: 16,606     Bookmarked: 6   Downloaded: 0
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Representing shapes, worlds, and integrating forces and velocities in a 2D physics engine
7 Nov 2017   Updated: 29 Jan 2018   Rating: 4.50/5    Votes: 9   Popularity: 4.29
Licence: CPOL    Views: 16,842     Bookmarked: 6   Downloaded: 0
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The basics of spaces, transformations and bodies used in a 2D physics engine.
28 Jan 2018   Updated: 12 Nov 2018   Rating: 5.00/5    Votes: 2   Popularity: 1.51
Licence: CPOL    Views: 22,164     Bookmarked: 5   Downloaded: 0
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Calculating the mass and inertia of a body and applying forces to it
Game Development
13 Sep 2015   Updated: 29 Jan 2018   Rating: 4.90/5    Votes: 13   Popularity: 5.46
Licence: CPOL    Views: 54,877     Bookmarked: 23   Downloaded: 0
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An introduction to all the math required to get started on your own 2D physics engine

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Student Evudio
India India
Teen programmer with a great zeal for programming, and interested work on Assets for Unity3D, games in Unity3D and small tools and applications for Windows, Linux and Android under Evudio.