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I know GL_LEQUAL is used to hide objects that are behind any object, but what are the uses of -
GL_NEVER, GL_LESS, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS?
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Updated 24-Oct-11 5:06am
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Take a look at the documentation[^].
 
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Sweety Khan 24-Oct-11 20:19pm    
this link is not opening
Richard MacCutchan 25-Oct-11 3:13am    
Works fine for me. Try starting at www.opengl.org (the obvious starting point) and drill down to the documentation.

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