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Does anyone know if it is possible to render a WPF/Win32 inside a Unity or dx12 application ?

We have a old WPF that we would like to Embedded as a part of a Mixed Reality Application.

What I have tried:

I've tried Noesis that seems great but that would mean a complete rewrite of our application. Not really what I need.
Posted
Updated 14-Nov-18 16:33pm

1 solution

Any "old" Windows app (including WPF) can run in a "Mixed Reality" environment.

Difference is, it can only run as a 2D "panel" (i.e. "window") in the MR space.
 
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