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I am making a game and i am try to check two lists if they are matching numbers in them. the problem in that when i tried my code it didn't work. i don't know why. i bet is something easy. i just missed it

thanks in advance.

What I have tried:

C#
<pre>
            Num.Add(aa);
            Num.Add(bb);
            Num.Add(cc);
            Num.Add(dd);
            Num.Add(ee);
            won.Add(a);
            won.Add(b);
            won.Add(c);
            won.Add(d);
            won.Add(e);
            Check();
        }
        public static List<int> Num = new List<int>();
        public static List<int> won = new List<int>();

        private void Check()
        {
            int s = 0;
            int Q = 0;
            while(Q < 4)
            {
                while (s < 4)
                {
                    if (Num[Q] == won[s])
                    {
                        Match++;
                    }
                    else
                    {
                        s++;
                    }
                }
                s = 0;
                Q++;
            }
            CheckPay();
        }
Posted
Updated 26-Oct-18 19:40pm
v2
Comments
Patrice T 26-Oct-18 20:27pm    
Show code that we can execute, actual output and expected output.
WOLF 2018 26-Oct-18 20:52pm    
is a Windows form so thats a lot of code. so i added all the info that you need. just make two lists and try and putting 5 numbers in to them and then check if the any of the 5 numbers in list 1 match list 2. thats all i am trying to do.
Patrice T 26-Oct-18 21:18pm    
Make a little piece of code that will feed correct values in arrays and tell your actual result and expected.

1 solution

Compiling does not mean your code is right! :laugh:
Think of the development process as writing an email: compiling successfully means that you wrote the email in the right language - English, rather than German for example - not that the email contained the message you wanted to send.

So now you enter the second stage of development (in reality it's the fourth or fifth, but you'll come to the earlier stages later): Testing and Debugging.

Start by looking at what it does do, and how that differs from what you wanted. This is important, because it give you information as to why it's doing it. For example, if a program is intended to let the user enter a number and it doubles it and prints the answer, then if the input / output was like this:
Input   Expected output    Actual output
  1            2                 1
  2            4                 4
  3            6                 9
  4            8                16
Then it's fairly obvious that the problem is with the bit which doubles it - it's not adding itself to itself, or multiplying it by 2, it's multiplying it by itself and returning the square of the input.
So with that, you can look at the code and it's obvious that it's somewhere here:
C#
private int Double(int value)
   {
   return value * value;
   }

Once you have an idea what might be going wrong, start using the debugger to find out why. Put a breakpoint on the first line of the method, and run your app. When it reaches the breakpoint, the debugger will stop, and hand control over to you. You can now run your code line-by-line (called "single stepping") and look at (or even change) variable contents as necessary (heck, you can even change the code and try again if you need to).
Think about what each line in the code should do before you execute it, and compare that to what it actually did when you use the "Step over" button to execute each line in turn. Did it do what you expect? If so, move on to the next line.
If not, why not? How does it differ?
Hopefully, that should help you locate which part of that code has a problem, and what the problem is.
This is a skill, and it's one which is well worth developing as it helps you in the real world as well as in development. And like all skills, it only improves by use!
 
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Comments
BillWoodruff 29-Oct-18 4:03am    
another answer that I wish everyone posting a question here would read !

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